spt_modpack/user/mods/DewardianDev-MOAR/config/mapConfig.json
2025-07-18 23:45:33 -07:00

185 lines
No EOL
4.6 KiB
JSON

{
"customs": {
"sniperQuantity": 3,
"initialSpawnDelay": 15,
"smoothingDistribution": 0.9,
"mapCullingNearPointValuePlayer": 12,
"mapCullingNearPointValuePmc": 12,
"mapCullingNearPointValueScav": 22,
"spawnMinDistance": 30,
"pmcWaveCount": 12,
"scavWaveCount": 24,
"zombieWaveCount": 9,
"scavHotZones": [
"ZoneDormitory"
],
"pmcHotZones": [
"ZoneDormitory"
]
},
"factoryDay": {
"sniperQuantity": 0,
"initialSpawnDelay": 15,
"smoothingDistribution": 0.6,
"mapCullingNearPointValuePlayer": 2,
"mapCullingNearPointValuePmc": 2,
"mapCullingNearPointValueScav": 1,
"spawnMinDistance": 15,
"maxBotCapOverride": 12,
"maxBotPerZoneOverride": 12,
"pmcWaveCount": 8,
"scavWaveCount": 12,
"zombieWaveCount": 6
},
"factoryNight": {
"sniperQuantity": 0,
"initialSpawnDelay": 15,
"smoothingDistribution": 0.6,
"mapCullingNearPointValuePlayer": 2,
"mapCullingNearPointValuePmc": 2,
"mapCullingNearPointValueScav": 1,
"spawnMinDistance": 15,
"maxBotCapOverride": 12,
"maxBotPerZoneOverride": 12,
"pmcWaveCount": 8,
"scavWaveCount": 12,
"zombieWaveCount": 6
},
"interchange": {
"sniperQuantity": 0,
"initialSpawnDelay": 20,
"smoothingDistribution": 0.9,
"mapCullingNearPointValuePlayer": 12,
"mapCullingNearPointValuePmc": 4,
"mapCullingNearPointValueScav": 1,
"spawnMinDistance": 30,
"pmcWaveCount": 14,
"scavWaveCount": 36,
"zombieWaveCount": 12,
"scavHotZones": [
"ZoneCenterBot",
"ZoneCenter"
]
},
"laboratory": {
"sniperQuantity": 0,
"initialSpawnDelay": 15,
"smoothingDistribution": 0.9,
"mapCullingNearPointValuePlayer": 3,
"mapCullingNearPointValuePmc": 3,
"mapCullingNearPointValueScav": 2,
"spawnMinDistance": 30,
"pmcWaveCount": 12,
"scavWaveCount": 0,
"zombieWaveCount": 12
},
"lighthouse": {
"sniperQuantity": 1,
"initialSpawnDelay": 20,
"smoothingDistribution": 0.9,
"mapCullingNearPointValuePlayer": 6,
"mapCullingNearPointValuePmc": 5,
"mapCullingNearPointValueScav": 8,
"maxBotCapOverride": 22,
"spawnMinDistance": 30,
"pmcWaveCount": 12,
"scavWaveCount": 24,
"zombieWaveCount": 10,
"scavHotZones": [
"Zone_LongRoad"
]
},
"rezervbase": {
"sniperQuantity": 0,
"initialSpawnDelay": 20,
"smoothingDistribution": 0.9,
"mapCullingNearPointValuePlayer": 12,
"mapCullingNearPointValuePmc": 6,
"mapCullingNearPointValueScav": 1,
"spawnMinDistance": 30,
"pmcWaveCount": 11,
"scavWaveCount": 28,
"zombieWaveCount": 9,
"scavHotZones": [
"ZoneRailStrorage"
],
"pmcHotZones": [
"ZoneBarrack"
]
},
"shoreline": {
"sniperQuantity": 3,
"initialSpawnDelay": 20,
"smoothingDistribution": 0.9,
"mapCullingNearPointValuePlayer": 12,
"mapCullingNearPointValuePmc": 6,
"mapCullingNearPointValueScav": 15,
"spawnMinDistance": 30,
"pmcWaveCount": 14,
"scavWaveCount": 36,
"zombieWaveCount": 12,
"scavHotZones": [
"ZoneSanatorium1"
],
"pmcHotZones": [
"ZoneSanatorium2"
]
},
"tarkovstreets": {
"sniperQuantity": 5,
"initialSpawnDelay": 20,
"smoothingDistribution": 0.9,
"mapCullingNearPointValuePlayer": 12,
"mapCullingNearPointValuePmc": 6,
"mapCullingNearPointValueScav": 6,
"maxBotCapOverride": 30,
"spawnMinDistance": 30,
"pmcWaveCount": 15,
"scavWaveCount": 20,
"zombieWaveCount": 13
},
"woods": {
"sniperQuantity": 1,
"initialSpawnDelay": 15,
"smoothingDistribution": 0.9,
"mapCullingNearPointValuePlayer": 12,
"mapCullingNearPointValuePmc": 30,
"mapCullingNearPointValueScav": 36,
"spawnMinDistance": 30,
"pmcWaveCount": 14,
"scavWaveCount": 36,
"zombieWaveCount": 10,
"scavHotZones": [
"ZoneWoodCutter"
],
"pmcHotZones": [
"ZoneWoodCutter"
]
},
"gzLow": {
"sniperQuantity": 1,
"initialSpawnDelay": 15,
"smoothingDistribution": 0.7,
"mapCullingNearPointValuePlayer": 6,
"mapCullingNearPointValuePmc": 5,
"mapCullingNearPointValueScav": 1,
"maxBotCapOverride": 25,
"spawnMinDistance": 15,
"pmcWaveCount": 10,
"scavWaveCount": 18,
"zombieWaveCount": 9
},
"gzHigh": {
"sniperQuantity": 1,
"initialSpawnDelay": 15,
"smoothingDistribution": 0.7,
"mapCullingNearPointValuePlayer": 6,
"mapCullingNearPointValuePmc": 5,
"mapCullingNearPointValueScav": 1,
"maxBotCapOverride": 25,
"spawnMinDistance": 15,
"pmcWaveCount": 12,
"scavWaveCount": 18,
"zombieWaveCount": 9
}
}