client configs
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9
BepInEx/config/HealingAutoCancel.cfg
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BepInEx/config/HealingAutoCancel.cfg
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## Settings file was created by plugin HealingAutoCancel v1.0.0
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## Plugin GUID: HealingAutoCancel
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[Heal]
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# Setting type: Boolean
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# Default value: true
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Enable automatic heal canceling = true
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77
BepInEx/config/IhanaMies.LootValue.cfg
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BepInEx/config/IhanaMies.LootValue.cfg
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## Settings file was created by plugin LootValue v5.0.2
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## Plugin GUID: IhanaMies.LootValue
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[Colours]
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# Setting type: Boolean
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# Default value: false
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Use custom colours = false
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## Colouring bound is marked as [int:hexcolor] e.q. [lower than this value : will be this hexcolor]
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## The values should incremental from lower to higher and last value should be valueless.
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## For example [5000:#ff0000],[10000:#ffff00],[:#ffffff] means three different bounds.
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## Anything under 5000 rubles, will be red.
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## Anything under 10000 rubles, will be yellow.
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## The third is marked as the ultimate color. Anything over 10000 rubles would be white.
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##
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# Setting type: String
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# Default value: [5000:#ff0000],[10000:#ffff00],[:#ffffff]
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Custom colours = [5000:#ff0000],[10000:#ffff00],[:#ffffff]
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[Flea]
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# Setting type: Boolean
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# Default value: false
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Show flea price before having access to flea (character level 15) = false
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# Setting type: Boolean
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# Default value: false
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Ignore flea max offer count = false
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[General]
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## Modifier to enable quickselling. Two button mode: Left Mouse Button sell to trader. Right Mouse Button sell to flea. One button mode: Left Mouse Button both
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# Setting type: KeyboardShortcut
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# Default value: LeftAlt + LeftShift
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Modifier to enable quickselling = LeftAlt + LeftShift
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[Quick Sell]
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## Selling is done using LMB only. Attempts to sell to flea and then to trader if the option is enabled
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# Setting type: Boolean
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# Default value: false
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One button quick sell = false
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## Does nothing if 'Ignore flea max offer count' is enabled
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# Setting type: Boolean
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# Default value: true
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Sell to trader if no flea slots left = true
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# Setting type: Boolean
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# Default value: false
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Only show total value = false
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# Setting type: Boolean
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# Default value: true
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Enable quick selling = true
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## Does nothing if quick selling is disabled
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# Setting type: Boolean
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# Default value: true
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Enable quick selling to flea = true
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# Setting type: Boolean
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# Default value: true
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Show flea prices in raid = true
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# Setting type: Boolean
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# Default value: true
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Show prices = true
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[Traders]
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## Separate values by comma, must use trader's id which is usually their name. The trader Id can also be found in user/mods/%trader_name%/db/base.json
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# Setting type: String
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# Default value:
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Traders to ignore =
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18
BepInEx/config/com.inory.agonysfx.cfg
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BepInEx/config/com.inory.agonysfx.cfg
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## Settings file was created by plugin inory-agonysfx v1.1.4
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## Plugin GUID: com.inory.agonysfx
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[]
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## Chance of playing the agony sound effects
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# Setting type: Single
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# Default value: 0.5
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# Acceptable value range: From 0 to 1
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Agony Sound Chance = 0.5
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[Debug]
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## Enable debug logs
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# Setting type: Boolean
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# Default value: false
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Debug = false
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22
BepInEx/config/com.lacyway.ch.cfg
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BepInEx/config/com.lacyway.ch.cfg
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## Settings file was created by plugin ContinuousHealing v1.3.0
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## Plugin GUID: com.lacyway.ch
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[1. Settings]
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## If using surgery kits should also be continuous.
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## NOTE: Animation does not loop.
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# Setting type: Boolean
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# Default value: true
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Heal Limbs = true
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## The delay between every heal on each limb. Game default is 2, set to 0 to use intended Continuous Healing behavior.
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# Setting type: Int32
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# Default value: 0
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# Acceptable value range: From 0 to 5
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Heal Delay = 0
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## If a new animaton should be played between every limb being healed. This does not affect the speed at which you heal.
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# Setting type: Boolean
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# Default value: true
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Reset Animations = true
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10
BepInEx/config/com.mpstark.PlayerEncumbranceBar.cfg
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BepInEx/config/com.mpstark.PlayerEncumbranceBar.cfg
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## Settings file was created by plugin PlayerEncumbranceBar v1.1.3
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## Plugin GUID: com.mpstark.PlayerEncumbranceBar
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[1. General]
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## If text for each tick mark breakpoint should be displayed
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# Setting type: Boolean
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# Default value: true
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Display Breakpoint Text = true
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