MOAR tweak

This commit is contained in:
GetParanoid 2025-07-19 19:45:03 -05:00
parent 75683ddbb7
commit 8d8275242a

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@ -11,17 +11,17 @@ Faction Based Aggression On/Off = false
## This turns off the new cascading spawn system, and makes scavs/pmcs spawn at random across the map.
# Setting type: Boolean
# Default value: false
randomSpawns On/Off = true
randomSpawns On/Off = false
## Improves performance: Ensures spawn spacing between waves. (doesn't change quantity, or change overall timing, just prevents bursts of spawns close together)
# Setting type: Boolean
# Default value: true
spawnSmoothing On/Off = false
spawnSmoothing On/Off = true
## Performance Hit: Causes all PMCs to spawn in the first few minutes of the game (performance intensive)
# Setting type: Boolean
# Default value: true
Starting PMCS On/Off = true
# Default value: false
Starting PMCS On/Off = false
## Works with SAIN or SPT to decide the bot's 'difficulty' preset (EASY: 0, easy-MEDIUM: 0.4, easy-MEDIUM-hard: 0.6, medium-hard: 0.85, HARD-impossible: 1, etc..)
# Setting type: Double
@ -142,9 +142,9 @@ pmcMaxGroupSize = 4
## Controls the chance of group vs solo spawning, max amount configured by maxGroup
# Setting type: Double
# Default value: 0.2
# Default value: 0.4
# Acceptable value range: From 0 to 1
pmcGroupChance Percentage = 0.2
pmcGroupChance Percentage = 0.4
## Controls the chance of group vs solo spawning, max amount configured by maxGroup
# Setting type: Double
@ -207,15 +207,15 @@ PmcWaveDistribution = 0.5
## Multiplies wave counts seen in the server's mapConfig.json by this number
# Setting type: Double
# Default value: 1
# Default value: 2
# Acceptable value range: From 0 to 10
ScavWaveQuantity = 1
ScavWaveQuantity = 2
## Multiplies wave counts seen in the server's mapConfig.json by this number
# Setting type: Double
# Default value: 1
# Default value: 2
# Acceptable value range: From 0 to 10
PmcWaveQuantity = 1
PmcWaveQuantity = 2
[3.Debug]