334 lines
9.8 KiB
INI
334 lines
9.8 KiB
INI
## Settings file was created by plugin Fontaine-FOVFix v4.0.1
|
|
## Plugin GUID: com.fontaine.fovfix
|
|
|
|
[.0. Testing]
|
|
|
|
# Setting type: Single
|
|
# Default value: 1
|
|
# Acceptable value range: From -5000 to 5000
|
|
test 1 = 1
|
|
|
|
# Setting type: Single
|
|
# Default value: 1
|
|
# Acceptable value range: From -5000 to 5000
|
|
test 2 = 1
|
|
|
|
# Setting type: Single
|
|
# Default value: 1
|
|
# Acceptable value range: From -5000 to 5000
|
|
test 3 = 1
|
|
|
|
# Setting type: Single
|
|
# Default value: 1
|
|
# Acceptable value range: From -5000 to 5000
|
|
test 4 = 1
|
|
|
|
[1. Player Camera ADS FOV]
|
|
|
|
## Lower Multi = Lower FOV So More Zoom.
|
|
# Setting type: Single
|
|
# Default value: 1
|
|
# Acceptable value range: From 0.6 to 1.25
|
|
Optic FOV Multi = 1
|
|
|
|
## Lower Multi = Lower FOV So More Zoom.
|
|
# Setting type: Single
|
|
# Default value: 1
|
|
# Acceptable value range: From 0.6 to 1.25
|
|
Unmagnified Sight FOV Multi = 1
|
|
|
|
[2. ADS Player Camera Position]
|
|
|
|
# Setting type: KeyboardShortcut
|
|
# Default value: KeypadMultiply
|
|
Increase Camera Offset Key = KeypadMultiply
|
|
|
|
# Setting type: KeyboardShortcut
|
|
# Default value: KeypadDivide
|
|
Decrease Camera Offset Key = KeypadDivide
|
|
|
|
## Distance Of The Camera To Optics When ADSed. Lower = Closer To Optic.
|
|
# Setting type: Single
|
|
# Default value: -0.03
|
|
# Acceptable value range: From -0.2 to 0.2
|
|
Optic Camera Distance Offset = -0.03
|
|
|
|
## Distance Of The Camera To Sights When ADSed. Lower = Closer To Optic.
|
|
# Setting type: Single
|
|
# Default value: -0.01
|
|
# Acceptable value range: From -0.2 to 0.2
|
|
Non-Optic Camera Distance Offset = -0.01
|
|
|
|
## Distance Of The Camera To Sights When ADSed. Lower = Closer To Optic.
|
|
# Setting type: Single
|
|
# Default value: 0
|
|
# Acceptable value range: From -0.2 to 0.2
|
|
Pistol Camera Distance Offset = 0
|
|
|
|
## Distance Of The Camera To Sights When ADSed. Lower = Closer To Optic. Set Till Left Shoulder Offset Matches Right Shoulder, Will Depend On Your Set Up. Does Not Apply If Realism Stances Are Enabled.
|
|
# Setting type: Single
|
|
# Default value: 0
|
|
# Acceptable value range: From -1 to 1
|
|
Rifle Left Shoulder Offset = 0
|
|
|
|
## Distance Of The Camera To Sights When ADSed. Lower = Closer To Optic. Set Till Left Shoulder Offset Matches Right Shoulder, Will Depend On Your Set Up. Does Not Apply If Realism Stances Are Enabled.
|
|
# Setting type: Single
|
|
# Default value: 0
|
|
# Acceptable value range: From -1 to 1
|
|
Pistol Left Shoulder Offset = 0
|
|
|
|
[3. Toggleable Zoom]
|
|
|
|
## Toggle To Zoom.
|
|
# Setting type: KeyboardShortcut
|
|
# Default value: M
|
|
Zoom Toggle = M
|
|
|
|
## Change Zoom To A Hold Keybind.
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Hold To Zoom = true
|
|
|
|
## Cancels Toggle Zoom When Un-ADSing If Not Using Hold To Zoom
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Cancel Zoom On Un-ADS = false
|
|
|
|
## Toggle Zoom Will Activated When Holding Breath Only.
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Enable Toggle Zoom On Hold-Breath = false
|
|
|
|
## FOV Multiplier When Aiming With Optic.
|
|
# Setting type: Single
|
|
# Default value: 0.9
|
|
# Acceptable value range: From 0.5 to 1.25
|
|
Optics Toggle FOV Multi = 0.9
|
|
|
|
## FOV Multiplier When Aiming with Non-Optic Or Not Aiming.
|
|
# Setting type: Single
|
|
# Default value: 0.8
|
|
# Acceptable value range: From 0.51 to 1.25
|
|
Non-Optics Toggle FOV Multi = 0.8
|
|
|
|
## FOV Multiplier When Aiming with Non-Optic Or Not Aiming.
|
|
# Setting type: Single
|
|
# Default value: 0.8
|
|
# Acceptable value range: From 0.5 to 1.25
|
|
Un-Aimed Toggle FOV Multi = 0.8
|
|
|
|
## Sens Modifier When Zoom Is Toggled.
|
|
# Setting type: Single
|
|
# Default value: 0.7
|
|
# Acceptable value range: From 0.1 to 2
|
|
Non-Optics Toggle Zoom Sens Multi = 0.7
|
|
|
|
## Sens Modifier When Zoom Is Toggled.
|
|
# Setting type: Single
|
|
# Default value: 0.7
|
|
# Acceptable value range: From 0.1 to 2
|
|
Un-Aimed Toggle Zoom Sens Multi = 0.7
|
|
|
|
## Sens Modifier When Zoom Toggled.
|
|
# Setting type: Single
|
|
# Default value: 0.8
|
|
# Acceptable value range: From 0.1 to 2
|
|
Optics Toggle Zoom Sens Multi = 0.8
|
|
|
|
[4. Mouse Sensitivity.]
|
|
|
|
## Sets Mouse Sensitivity Based On The Scope's Current Magnificaiton. Non-Optical Sights Are Treated The Same As 1x.
|
|
# Setting type: Boolean
|
|
# Default value: true
|
|
Change Mouse Sensitivity = true
|
|
|
|
# Setting type: Single
|
|
# Default value: 1
|
|
# Acceptable value range: From 0.001 to 2
|
|
Unmagnified Sight Sens Multi = 1
|
|
|
|
# Setting type: Single
|
|
# Default value: 0.75
|
|
# Acceptable value range: From 0.001 to 2
|
|
1x Sens Multi = 0.75
|
|
|
|
# Setting type: Single
|
|
# Default value: 0.45
|
|
# Acceptable value range: From 0.001 to 2
|
|
2x Sens Multi = 0.45
|
|
|
|
# Setting type: Single
|
|
# Default value: 0.3
|
|
# Acceptable value range: From 0.001 to 2
|
|
3x Sens Multi = 0.3
|
|
|
|
# Setting type: Single
|
|
# Default value: 0.2
|
|
# Acceptable value range: From 0.001 to 2
|
|
4x Sens Multi = 0.2
|
|
|
|
# Setting type: Single
|
|
# Default value: 0.15
|
|
# Acceptable value range: From 0.001 to 2
|
|
5x Sens Multi = 0.15
|
|
|
|
# Setting type: Single
|
|
# Default value: 0.125
|
|
# Acceptable value range: From 0.001 to 2
|
|
6x Sens Multi = 0.125
|
|
|
|
# Setting type: Single
|
|
# Default value: 0.08
|
|
# Acceptable value range: From 0.001 to 2
|
|
8x Sens Multi = 0.08
|
|
|
|
# Setting type: Single
|
|
# Default value: 0.04
|
|
# Acceptable value range: From 0.001 to 2
|
|
10x Sens Multi = 0.04
|
|
|
|
# Setting type: Single
|
|
# Default value: 0.03
|
|
# Acceptable value range: From 0.001 to 2
|
|
12x Sens Multi = 0.03
|
|
|
|
# Setting type: Single
|
|
# Default value: 0.01
|
|
# Acceptable value range: From 0.001 to 2
|
|
High Sens Multi = 0.01
|
|
|
|
[5. Camera Speed]
|
|
|
|
## Global Multi For The Speed Of ADS Camera Transitions For Rifles Without Optics. A Low Value Can Be Used To Smoothen Out The Overly Snappy Transitions Some Scope And Weapon Combinations Can Have At High FOV.
|
|
# Setting type: Single
|
|
# Default value: 1
|
|
# Acceptable value range: From 0 to 10
|
|
Rfile Camera Speed = 1
|
|
|
|
## Global Multi For The Speed Of ADS Camera Transitions For Pistols. A Low Value Can Be Used To Smoothen Out The Overly Snappy Transitions Some Weapons Can Have At High FOV.
|
|
# Setting type: Single
|
|
# Default value: 1
|
|
# Acceptable value range: From 0 to 10
|
|
Pistol Camera Speed = 1
|
|
|
|
## Global Multi For The Speed Of ADS Camera Transitions For Rifels With Optics. A Low Value Can Be Used To Smoothen Out The Overly Snappy Transitions Some Scope And Weapon Combinations Can Have At High FOV.
|
|
# Setting type: Single
|
|
# Default value: 1
|
|
# Acceptable value range: From 0 to 10
|
|
Optic Camera Speed = 1
|
|
|
|
## The Speed Of The Player Camera When Aiming For The X-Axis Specifically
|
|
# Setting type: Single
|
|
# Default value: 1
|
|
# Acceptable value range: From 0 to 10
|
|
Rfile Camera Aim Speed X-Axis = 1
|
|
|
|
## The Speed Of The Player Camera When Aiming For The X-Axis Specifically
|
|
# Setting type: Single
|
|
# Default value: 1
|
|
# Acceptable value range: From 0 to 10
|
|
Pistol Camera Aim Speed X-Axis = 1
|
|
|
|
## The Speed Of The Player Camera When Un-Aiming For The X-Axis Specifically
|
|
# Setting type: Single
|
|
# Default value: 5.5
|
|
# Acceptable value range: From 0 to 10
|
|
Camera Un-Aim Speed X-Axis = 5.5
|
|
|
|
## The Speed Of The Player Camera When Aiming For The Y-Axis Specifically
|
|
# Setting type: Single
|
|
# Default value: 1
|
|
# Acceptable value range: From 0 to 10
|
|
Rifle Camera Aim Speed Y-Axis = 1
|
|
|
|
## The Speed Of The Player Camera When Aiming For The Y-Axis Specifically
|
|
# Setting type: Single
|
|
# Default value: 1
|
|
# Acceptable value range: From 0 to 10
|
|
Pistol Camera Aim Speed Y-Axis = 1
|
|
|
|
## The Speed Of The Player Camera When Un-Aiming For The Y-Axis Specifically
|
|
# Setting type: Single
|
|
# Default value: 4.5
|
|
# Acceptable value range: From 0 to 10
|
|
Camera Un-Aim Speed Y-Axis = 4.5
|
|
|
|
## The Speed Of The Player Camera When Aiming For The Z-Axis Specifically
|
|
# Setting type: Single
|
|
# Default value: 3
|
|
# Acceptable value range: From 0 to 10
|
|
Rifle Camera Aim Speed Z-Axis = 3
|
|
|
|
## The Speed Of The Player Camera When Aiming For The Z-Axis Specifically
|
|
# Setting type: Single
|
|
# Default value: 1
|
|
# Acceptable value range: From 0 to 10
|
|
Pistol Camera Aim Speed Z-Axis = 1
|
|
|
|
## The Speed Of The Player Camera When Un-Aiming For The Z-Axis Specifically
|
|
# Setting type: Single
|
|
# Default value: 4.5
|
|
# Acceptable value range: From 0 to 10
|
|
Camera Un-Aim Speed Z-Axis = 4.5
|
|
|
|
[6. Camera Settings]
|
|
|
|
## Moves the player camera relative to the player's hands. Don't recommend changing.
|
|
# Setting type: Single
|
|
# Default value: 0.04
|
|
# Acceptable value range: From -0.3 to 0.3
|
|
Rifle Camera X Offset = 0.04
|
|
|
|
## Moves the player camera relative to the player's hands. Don't recommend changing.
|
|
# Setting type: Single
|
|
# Default value: 0.04
|
|
# Acceptable value range: From -0.3 to 0.3
|
|
Rifle Camera Y Offset = 0.04
|
|
|
|
## How Far Away The Player Camera Is From The Player's Arms And Weapon, Making Them Appear Closer/Larger Or Further Away/Smaller
|
|
# Setting type: Single
|
|
# Default value: 0.025
|
|
# Acceptable value range: From -0.3 to 0.3
|
|
Rifle Camera Z Offset (Formerly Hud FOV) = 0.025
|
|
|
|
## Moves the player camera relative to the player's hands. Don't recommend changing.
|
|
# Setting type: Single
|
|
# Default value: 0.04
|
|
# Acceptable value range: From -0.3 to 0.3
|
|
Pistol Camera X Offset = 0.04
|
|
|
|
## Moves the player camera relative to the player's hands. Don't recommend changing.
|
|
# Setting type: Single
|
|
# Default value: 0.04
|
|
# Acceptable value range: From -0.3 to 0.3
|
|
Pistol Camera Y Offset = 0.04
|
|
|
|
## How Far Away The Player Camera Is From The Player's Arms And Weapon, Making Them Appear Closer/Larger Or Further Away/Smaller
|
|
# Setting type: Single
|
|
# Default value: 0.025
|
|
# Acceptable value range: From -0.3 to 0.3
|
|
Pistol Camera Z Offset (Formerly Hud FOV) = 0.025
|
|
|
|
## Lower Value = More Viewmodel Distortion.
|
|
# Setting type: Boolean
|
|
# Default value: false
|
|
Enable FOV Scale Fix = false
|
|
|
|
## Viewmodel FOV. A Value Of One Reduces The Distortion Caused By Higher FOV Settings, Significantly Reducing Issues With Laser Misallignment And Optics Recoil. Does Make Weapon Postion And Scale Look Different.
|
|
# Setting type: Single
|
|
# Default value: 1
|
|
# Acceptable value range: From 0 to 2
|
|
FOV Scale = 1
|
|
|
|
## Max Selectable Main Camera FOV In Game Settings.
|
|
# Setting type: Int32
|
|
# Default value: 110
|
|
# Acceptable value range: From 1 to 200
|
|
Max Base FOV = 110
|
|
|
|
## Min Selectable Main Camera FOVIn Game Settings.
|
|
# Setting type: Int32
|
|
# Default value: 30
|
|
# Acceptable value range: From 1 to 200
|
|
Min Base FOV = 30
|
|
|