spt/SPT/user/mods/RUAFComeHome/config.jsonc
2026-04-14 07:44:03 -07:00

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{
// Debug settings, don't touch unless you know what you're doing
"debug": {
// Enable or disable additional debug logs
"logs": false,
// Force patrols to spawn in every raid (as if patrolChance was 100%)
"spawnAlways": false,
// Force patrols to always spawn at the start of raids
"spawnInstantlyAlways": false
},
// Settings for changing how patrols and their members are generated
"patrols": {
// Minimum size a patrol needs to be to have a chance for a second leader
"minSecondLeaderSize": 5,
// Chance (percentage) for a patrol to have a second leader if it meets the minimum size
"secondLeaderChance": 30,
// Every x person in a patrol there will be a specialist role (machinegunner, autorifleman, marksman, etc)
"specialistEveryPerson": 3
},
"checkpoints": {
// Minimum size a patrol needs to be to have a chance for a second leader
"minSecondLeaderSize": 4,
// Chance (percentage) for a patrol to have a second leader if it meets the minimum size
"secondLeaderChance": 35,
// Every x person in a patrol there will be a specialist role (machinegunner, autorifleman, marksman, etc)
"specialistEveryPerson": 3
},
// Location-specific settings. You can add more locations by copying one of the existing ones and changing the name to the map's internal name
"locations": {
"woods": {
// Location-specific patrol settings
"patrol": {
// Enable or disable patrols on this map
"enablePatrols": true,
// Chance (percentage) for a patrol to spawn in a raid
"patrolChance": 30,
// Maximum number of patrols that can spawn in a raid. Each patrol roll is independent, increasing the overall chance to encounter a patrol and allowing multiple patrols
"patrolAmount": 1,
// Minimum members in a patrol
"patrolMin": 3,
// Maximum members in a patrol
"patrolMax": 6,
// Bot Zones to spawn patrols in. Picks randomly, eliminating choices for subsequent patrols until all are used, then resets
"patrolZones": [ "ZoneHouse", "ZoneMiniHouse", "ZoneBrokenVill" ],
// Minimum time a patrol can spawn after raid start. Avoid setting this less than 120 to prevent issues with checkpoints
"patrolTimeMin": 300,
// Maximum time a patrol can spawn after raid start
"patrolTimeMax": 1680
},
// Location-specific checkpoint settings
"checkpoint": {
// Enable start-of-raid checkpoints on this map
"enableCheckpoints": true,
// Amount of checkpoints that can be in raid. Each checkpoint roll is independent, increasing the overall chance to encounter a checkpoint and allowing multiple checkpoints
"checkpointAmount": 2,
// Collection of the different checkpoints
"checkpointZones": [
{
// Bot zone for this checkpoint
"checkpointZone": "ZoneRoad",
// Chance (percentage) for this checkpoint to spawn if selected
"checkpointChance": 30,
// Minimum members in this checkpoint
"checkpointMin": 3,
// Maximum members in this checkpoint
"checkpointMax": 4,
// Radius around the coordinates that bots will find cover points within
"checkpointRadius": 20,
// Coordinates for this checkpoint
"x": -162.703,
"y": -0.982,
"z": 393.776
}
]
}
},
"bigmap": {
"patrol": {
"enablePatrols": true,
"patrolChance": 30,
"patrolAmount": 2,
"patrolMin": 4,
"patrolMax": 7,
"patrolZones": [ "ZoneBlockPost", "ZoneCrossRoad", "ZoneTankSquare" ],
"patrolTimeMin": 300,
"patrolTimeMax": 1200
},
"checkpoint": {
"enableCheckpoints": true,
"checkpointAmount": 2,
"checkpointZones": [
{
"checkpointZone": "ZoneWade",
"checkpointChance": 30,
"checkpointMin": 3,
"checkpointMax": 5,
"checkpointRadius": 20,
"x": -15.731,
"y": -0.224,
"z": -118.653
},
{
"checkpointZone": "ZoneBlockPost",
"checkpointChance": 40,
"checkpointMin": 2,
"checkpointMax": 3,
"checkpointRadius": 20,
"x": 645.827,
"y": 0.242,
"z": 105.409
}
]
}
},
"interchange": {
"patrol": {
"enablePatrols": true,
"patrolChance": 30,
"patrolAmount": 2,
"patrolMin": 4,
"patrolMax": 6,
"patrolZones": [ "ZoneRoad", "ZoneOLI", "ZoneIDEAPark" ],
"patrolTimeMin": 300,
"patrolTimeMax": 1600
},
"checkpoint": {
"enableCheckpoints": false,
"checkpointAmount": 1,
"checkpointZones": [
]
}
},
"shoreline": {
"patrol": {
"enablePatrols": true,
"patrolChance": 30,
"patrolAmount": 2,
"patrolMin": 4,
"patrolMax": 7,
"patrolZones": [ "ZoneGasStation", "ZoneRailWays", "ZoneBusStation" ],
"patrolTimeMin": 300,
"patrolTimeMax": 1600
},
"checkpoint": {
"enableCheckpoints": false,
"checkpointAmount": 1,
"checkpointZones": [
{
"checkpointZone": "ZoneRailWays",
"checkpointChance": 70,
"checkpointMin": 3,
"checkpointMax": 5,
"checkpointRadius": 10,
"x": -845.835,
"y": -59.117,
"z": 474.212
}
]
}
},
"tarkovstreets": {
"patrol": {
"enablePatrols": true,
"patrolChance": 30,
"patrolAmount": 2,
"patrolMin": 4,
"patrolMax": 7,
"patrolZones": [ "ZoneFactory", "ZoneCard1", "ZoneSW01" ],
"patrolTimeMin": 300,
"patrolTimeMax": 1800
},
"checkpoint": {
"enableCheckpoints": false,
"checkpointAmount": 1,
"checkpointZones": [
]
}
}
}
}