diff --git a/SPT/user/mods/RUAFComeHome/config.jsonc b/SPT/user/mods/RUAFComeHome/config.jsonc index a122f3b..21c5d74 100644 --- a/SPT/user/mods/RUAFComeHome/config.jsonc +++ b/SPT/user/mods/RUAFComeHome/config.jsonc @@ -33,7 +33,7 @@ // Enable or disable patrols on this map "enablePatrols": true, // Chance (percentage) for a patrol to spawn in a raid - "patrolChance": 50, + "patrolChance": 30, // Maximum number of patrols that can spawn in a raid. Each patrol roll is independent, increasing the overall chance to encounter a patrol and allowing multiple patrols "patrolAmount": 1, // Minimum members in a patrol @@ -59,7 +59,7 @@ // Bot zone for this checkpoint "checkpointZone": "ZoneRoad", // Chance (percentage) for this checkpoint to spawn if selected - "checkpointChance": 40, + "checkpointChance": 30, // Minimum members in this checkpoint "checkpointMin": 3, // Maximum members in this checkpoint @@ -77,7 +77,7 @@ "bigmap": { "patrol": { "enablePatrols": true, - "patrolChance": 50, + "patrolChance": 30, "patrolAmount": 2, "patrolMin": 4, "patrolMax": 7, @@ -91,7 +91,7 @@ "checkpointZones": [ { "checkpointZone": "ZoneWade", - "checkpointChance": 50, + "checkpointChance": 30, "checkpointMin": 3, "checkpointMax": 5, "checkpointRadius": 20, @@ -115,7 +115,7 @@ "interchange": { "patrol": { "enablePatrols": true, - "patrolChance": 50, + "patrolChance": 30, "patrolAmount": 2, "patrolMin": 4, "patrolMax": 6, @@ -134,7 +134,7 @@ "shoreline": { "patrol": { "enablePatrols": true, - "patrolChance": 40, + "patrolChance": 30, "patrolAmount": 2, "patrolMin": 4, "patrolMax": 7, @@ -162,7 +162,7 @@ "tarkovstreets": { "patrol": { "enablePatrols": true, - "patrolChance": 50, + "patrolChance": 30, "patrolAmount": 2, "patrolMin": 4, "patrolMax": 7, diff --git a/SPT/user/mods/tacticaltoaster-untargohome/config.jsonc b/SPT/user/mods/tacticaltoaster-untargohome/config.jsonc index eb827a5..94acb43 100644 --- a/SPT/user/mods/tacticaltoaster-untargohome/config.jsonc +++ b/SPT/user/mods/tacticaltoaster-untargohome/config.jsonc @@ -37,7 +37,7 @@ // Enable or disable patrols on this map "enablePatrols": true, // Chance (percentage) for a patrol to spawn in a raid - "patrolChance": 45, + "patrolChance": 30, // Maximum number of patrols that can spawn in a raid. Each patrol roll is independent, increasing the overall chance to encounter a patrol and allowing multiple patrols "patrolAmount": 2, // Minimum members in a patrol @@ -91,7 +91,7 @@ "bigmap": { "patrol": { "enablePatrols": true, - "patrolChance": 35, + "patrolChance": 30, "patrolAmount": 1, "patrolMin": 4, "patrolMax": 7, @@ -129,7 +129,7 @@ "interchange": { "patrol": { "enablePatrols": true, - "patrolChance": 40, + "patrolChance": 30, "patrolAmount": 2, "patrolMin": 3, "patrolMax": 6, @@ -148,7 +148,7 @@ "shoreline": { "patrol": { "enablePatrols": true, - "patrolChance": 40, + "patrolChance": 30, "patrolAmount": 1, "patrolMin": 4, "patrolMax": 7, @@ -167,7 +167,7 @@ "tarkovstreets": { "patrol": { "enablePatrols": true, - "patrolChance": 40, + "patrolChance": 30, "patrolAmount": 1, "patrolMin": 4, "patrolMax": 7,