mortar config
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49
BepInEx/plugins/MortarStrikes/config.json
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49
BepInEx/plugins/MortarStrikes/config.json
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{
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"chancePerRaid": 0.35,
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"_comment_chancePerRaid": "0.0 = never, 1.0 = every raid. Default 0.35 = 35% chance",
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"minDelayMinutes": 5.0,
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"maxDelayMinutes": 15.0,
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"_comment_delay": "First strike randomly between min/max minutes after raid start",
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"allowMultipleStrikes": true,
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"additionalStrikeChance": 0.25,
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"maxStrikesPerRaid": 3,
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"barrageCount": 3,
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"_comment_barrageCount": "Overlapping barrages per strike. Each barrage fires ~7 times a burst of about ~6 shots. 1 = normal. 2-3 = heavier",
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"barrageSpacing": 3.0,
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"barrageSpreadRadius": 50.0,
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"minDistanceFromTarget": 30.0,
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"maxDistanceFromTarget": 200.0,
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"playerTargetingWeight": 75,
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"_comment_playerTargetingWeight": "0 = evenly random between all bots and players. 100 = always targets a player. Values in between give players proportionally higher chance of being selected",
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"warningSmokeEnabled": true,
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"_comment_warningSmoke": "If true, spawns a colored smoke column above the strike zone before the barrage",
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"warningSmokeColorR": 0.9,
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"warningSmokeColorG": 0.2,
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"warningSmokeColorB": 0.1,
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"_comment_smokeColor": "RGB color of the warning smoke (0.0-1.0 each). Default is red-orange. Green: R=0.1, G=0.8, B=0.1 Yellow: R=0.9, G=0.8, B=0.1",
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"smokeHeight": 50.0,
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"_comment_smokeHeight": "How high (meters) the smoke column rises",
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"smokeSoundRadius": 50.0,
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"_comment_smokeSoundRadius": "Max distance (meters) at which the smoke hissing sound is audible",
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"warningDelaySeconds": 35.0,
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"_comment_warningDelay": "Seconds after siren/smoke before barrage impacts. Barrage fires early so shells (fly ~30s) land near this time.",
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"artilleryFlyTimeSeconds": 10.0,
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"_comment_artilleryFlyTime": "The time it takes for the bombs to drop.",
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"artilleryFlyTimeRandom": 0.0,
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"_comment_artilleryFlyTimeRandom": "Random 0-N seconds added to fly time. E.g. 6 gives 0-6s variance.",
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"sirenEnabled": true,
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"sirenClipName": "firework_launch_outdoor",
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"_comment_sirenClipName": "Set debugMode=true to log all clip names. Good options: 'firework_launch_outdoor'",
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"sirenDurationSeconds": 15.0,
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"_comment_sirenDuration": "How long the siren plays. Should match warningDelaySeconds",
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"sirenLoop": false,
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"sirenVolume": 0.6,
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"blacklistedMaps": [
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"factory4_day",
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"factory4_night",
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"laboratory"
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],
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"_comment_blacklistedMaps": "Map IDs: factory4_day, factory4_night, laboratory",
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"debugMode": false,
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"_comment_debugMode": "Shows debug panel + logs all AudioClip names so you can pick a siren sound"
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}
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