mortar config

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GetParanoid 2026-04-12 08:40:49 -07:00
parent 11ce8b3a6c
commit e2517a4457

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{
"chancePerRaid": 0.35,
"_comment_chancePerRaid": "0.0 = never, 1.0 = every raid. Default 0.35 = 35% chance",
"minDelayMinutes": 5.0,
"maxDelayMinutes": 15.0,
"_comment_delay": "First strike randomly between min/max minutes after raid start",
"allowMultipleStrikes": true,
"additionalStrikeChance": 0.25,
"maxStrikesPerRaid": 3,
"barrageCount": 3,
"_comment_barrageCount": "Overlapping barrages per strike. Each barrage fires ~7 times a burst of about ~6 shots. 1 = normal. 2-3 = heavier",
"barrageSpacing": 3.0,
"barrageSpreadRadius": 50.0,
"minDistanceFromTarget": 30.0,
"maxDistanceFromTarget": 200.0,
"playerTargetingWeight": 75,
"_comment_playerTargetingWeight": "0 = evenly random between all bots and players. 100 = always targets a player. Values in between give players proportionally higher chance of being selected",
"warningSmokeEnabled": true,
"_comment_warningSmoke": "If true, spawns a colored smoke column above the strike zone before the barrage",
"warningSmokeColorR": 0.9,
"warningSmokeColorG": 0.2,
"warningSmokeColorB": 0.1,
"_comment_smokeColor": "RGB color of the warning smoke (0.0-1.0 each). Default is red-orange. Green: R=0.1, G=0.8, B=0.1 Yellow: R=0.9, G=0.8, B=0.1",
"smokeHeight": 50.0,
"_comment_smokeHeight": "How high (meters) the smoke column rises",
"smokeSoundRadius": 50.0,
"_comment_smokeSoundRadius": "Max distance (meters) at which the smoke hissing sound is audible",
"warningDelaySeconds": 35.0,
"_comment_warningDelay": "Seconds after siren/smoke before barrage impacts. Barrage fires early so shells (fly ~30s) land near this time.",
"artilleryFlyTimeSeconds": 10.0,
"_comment_artilleryFlyTime": "The time it takes for the bombs to drop.",
"artilleryFlyTimeRandom": 0.0,
"_comment_artilleryFlyTimeRandom": "Random 0-N seconds added to fly time. E.g. 6 gives 0-6s variance.",
"sirenEnabled": true,
"sirenClipName": "firework_launch_outdoor",
"_comment_sirenClipName": "Set debugMode=true to log all clip names. Good options: 'firework_launch_outdoor'",
"sirenDurationSeconds": 15.0,
"_comment_sirenDuration": "How long the siren plays. Should match warningDelaySeconds",
"sirenLoop": false,
"sirenVolume": 0.6,
"blacklistedMaps": [
"factory4_day",
"factory4_night",
"laboratory"
],
"_comment_blacklistedMaps": "Map IDs: factory4_day, factory4_night, laboratory",
"debugMode": false,
"_comment_debugMode": "Shows debug panel + logs all AudioClip names so you can pick a siren sound"
}