configs
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365
BepInEx/config/com.acidphantasm.botplacementsystem.cfg
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365
BepInEx/config/com.acidphantasm.botplacementsystem.cfg
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## Settings file was created by plugin acidphantasm-botplacementsystem v2.0.14
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## Plugin GUID: com.acidphantasm.botplacementsystem
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[1. Despawn Settings]
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## Enabling this will only despawn scavs, if you want to also despawn PMCs you must also check the below option.
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# Setting type: Boolean
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# Default value: false
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Enable Despawning = false
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## Allow ABPS to despawn PMCs.
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## Requires `Enable Despawning`
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##
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## If you enable this and don't turn on PMC waves, then expect to have almost no PMCs in your raids.
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## That's on you.
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# Setting type: Boolean
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# Default value: false
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Enable Despawning PMCs = false
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## Distance that bots must be from player to trigger despawning.
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# Setting type: Single
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# Default value: 250
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# Acceptable value range: From 100 to 500
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Despawn Distance = 250
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## Timer for despawning, this is the MINIMUM time between despawning attempts. In Seconds.
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# Setting type: Single
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# Default value: 300
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# Acceptable value range: From 180 to 600
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Despawn Timer = 300
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[2. General Settings]
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## Max bots allowed on map, value is ignored by certain bots.
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## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config.
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##
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## Changes do not take effect until next raid.
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# Setting type: Int32
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# Default value: 23
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# Acceptable value range: From 1 to 50
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Max Bots - Customs = 23
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## Max bots allowed on map, value is ignored by certain bots.
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## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config.
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##
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## Changes do not take effect until next raid.
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# Setting type: Int32
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# Default value: 13
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# Acceptable value range: From 1 to 50
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Max Bots - Factory = 13
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## Max bots allowed on map, value is ignored by certain bots.
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## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config.
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##
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## Changes do not take effect until next raid.
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# Setting type: Int32
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# Default value: 22
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# Acceptable value range: From 1 to 50
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Max Bots - Interchange = 22
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## Max bots allowed on map, value is ignored by certain bots.
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## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config.
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##
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## Changes do not take effect until next raid.
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# Setting type: Int32
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# Default value: 19
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# Acceptable value range: From 1 to 50
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Max Bots - Labs = 19
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## Max bots allowed on map, value is ignored by certain bots.
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## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config.
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##
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## Changes do not take effect until next raid.
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# Setting type: Int32
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# Default value: 22
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# Acceptable value range: From 1 to 50
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Max Bots - Lighthouse = 22
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## Max bots allowed on map, value is ignored by certain bots.
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## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config.
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##
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## Changes do not take effect until next raid.
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# Setting type: Int32
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# Default value: 22
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# Acceptable value range: From 1 to 50
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Max Bots - Reserve = 22
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## Max bots allowed on map, value is ignored by certain bots.
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## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config.
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##
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## Changes do not take effect until next raid.
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# Setting type: Int32
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# Default value: 16
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# Acceptable value range: From 1 to 50
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Max Bots - Ground Zero = 16
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## Max bots allowed on map, value is ignored by certain bots.
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## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config.
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##
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## Changes do not take effect until next raid.
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# Setting type: Int32
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# Default value: 22
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# Acceptable value range: From 1 to 50
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Max Bots - Shoreline = 22
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## Max bots allowed on map, value is ignored by certain bots.
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## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config.
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##
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## Changes do not take effect until next raid.
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# Setting type: Int32
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# Default value: 23
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# Acceptable value range: From 1 to 50
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Max Bots - Streets = 23
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## Max bots allowed on map, value is ignored by certain bots.
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## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config.
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##
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## Changes do not take effect until next raid.
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# Setting type: Int32
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# Default value: 22
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# Acceptable value range: From 1 to 50
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Max Bots - Woods = 22
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## Max bots allowed on map, value is ignored by certain bots.
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## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config.
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##
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## Changes do not take effect until next raid.
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# Setting type: Int32
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# Default value: 13
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# Acceptable value range: From 1 to 50
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Max Bots - Labyrinth = 13
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[3. Boss Settings]
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## If a boss spawned in the previous raid, lower their chance by the Step Count.
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## Changes do not take effect until next raid.
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# Setting type: Boolean
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# Default value: false
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Regressive Boss Chances = false
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## If a boss didn't spawn in the previous raid, raise their chance by the Step Count.
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## Changes do not take effect until next raid.
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# Setting type: Boolean
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# Default value: false
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Progressive Boss Chances = true
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## Progressive: If a boss fails to spawn, how much to increase their spawn chance by.
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##
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## Regressive: The spawn chance is decreased by this amount if they spawned last raid.
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## Changes do not take effect until next raid.
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# Setting type: Int32
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# Default value: 5
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# Acceptable value range: From 1 to 15
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Step Count = 5
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## If only Progressive Chances are enabled, a boss that spawns will reset to this value.
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##
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## If Regressive Chances are enabled, spawn chance instead decays toward this value if they spawned in the previous raid.
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## Changes do not take effect until next raid.
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# Setting type: Int32
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# Default value: 5
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# Acceptable value range: From 1 to 25
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Minimum Chance = 5
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## The highest value a boss's spawn chance can reach when progressive chances are enabled.
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## Changes do not take effect until next raid.
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# Setting type: Int32
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# Default value: 100
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# Acceptable value range: From 25 to 100
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Maximum Chance = 100
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[4. PMC Settings]
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## Enable this if you want PMCs to spawn at any spawn point instead of Player Spawn points.
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## Note that with this disabled, PMCs will still spawn anywhere if there are no player spawn points available.
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# Setting type: Boolean
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# Default value: false
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Allow PMC Spawn Anywhere = true
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## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns.
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## Setting this too high will cause PMCs to fail to spawn.
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# Setting type: Single
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# Default value: 100
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# Acceptable value range: From 10 to 175
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Distance Limit - Customs = 100
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## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns.
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## Setting this too high will cause PMCs to fail to spawn.
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# Setting type: Single
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# Default value: 30
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# Acceptable value range: From 10 to 175
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Distance Limit - Factory = 30
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## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns.
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## Setting this too high will cause PMCs to fail to spawn.
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# Setting type: Single
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# Default value: 125
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# Acceptable value range: From 10 to 175
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Distance Limit - Interchange = 125
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## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns.
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## Setting this too high will cause PMCs to fail to spawn.
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# Setting type: Single
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# Default value: 40
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# Acceptable value range: From 10 to 175
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Distance Limit - Labs = 40
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## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns.
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## Setting this too high will cause PMCs to fail to spawn.
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# Setting type: Single
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# Default value: 125
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# Acceptable value range: From 10 to 175
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Distance Limit - Lighthouse = 125
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## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns.
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## Setting this too high will cause PMCs to fail to spawn.
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# Setting type: Single
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# Default value: 90
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# Acceptable value range: From 10 to 175
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Distance Limit - Reserve = 90
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## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns.
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## Setting this too high will cause PMCs to fail to spawn.
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# Setting type: Single
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# Default value: 85
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# Acceptable value range: From 10 to 175
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Distance Limit - GroundZero = 85
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## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns.
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## Setting this too high will cause PMCs to fail to spawn.
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# Setting type: Single
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# Default value: 130
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# Acceptable value range: From 10 to 175
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Distance Limit - Shoreline = 130
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## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns.
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## Setting this too high will cause PMCs to fail to spawn.
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# Setting type: Single
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# Default value: 120
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# Acceptable value range: From 10 to 175
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Distance Limit - Streets = 120
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## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns.
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## Setting this too high will cause PMCs to fail to spawn.
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# Setting type: Single
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# Default value: 150
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# Acceptable value range: From 10 to 175
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Distance Limit - Woods = 150
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## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns.
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## Setting this too high will cause PMCs to fail to spawn.
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# Setting type: Single
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# Default value: 20
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# Acceptable value range: From 10 to 175
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Distance Limit - Labyrinth = 20
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[5. Scav Settings]
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## How many open slots before hard cap to stop spawning additional scavs.
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## Ex..If 3, and map cap is 23 - will stop spawning scavs at 20 total.
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## This allows PMC waves if enabled to fill the remaining spots.
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# Setting type: Int32
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# Default value: 3
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# Acceptable value range: From 0 to 10
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Scav Soft Cap = 3
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## How likely a scav spawning later in the raid is a Player Scav.
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# Setting type: Int32
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# Default value: 20
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# Acceptable value range: From 0 to 100
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PScav Chance = 20
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## How many scavs can spawn in any one zone (excluding Factory/Ground Zero).
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# Setting type: Int32
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# Default value: 2
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# Acceptable value range: From 0 to 15
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Zone Cap = 2
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## Enables hotzones around maps, more common or quest areas are considered hotzones.
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# Setting type: Boolean
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# Default value: false
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Hotzones = true
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## How many scavs can spawn in a hotzone, if you enable hotzones (excluding Factory/Ground Zero).
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# Setting type: Int32
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# Default value: 4
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# Acceptable value range: From 0 to 15
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Hotzone Cap = 4
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## How likely a scav is to spawn in a hotzone (excluding Factory/Ground Zero).
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# Setting type: Int32
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# Default value: 20
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# Acceptable value range: From 0 to 100
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Hotzone Chance = 20
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## How far PMCs must be from a spawn point for it to be enabled for Scav spawns.
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## Setting this too high will cause Scavs to fail to spawn.
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# Setting type: Single
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# Default value: 45
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# Acceptable value range: From 5 to 50
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Distance Limit - Customs = 45
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## How far PMCs must be from a spawn point for it to be enabled for Scav spawns.
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## Setting this too high will cause Scavs to fail to spawn.
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# Setting type: Single
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# Default value: 30
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# Acceptable value range: From 5 to 50
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Distance Limit - Factory = 30
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## How far PMCs must be from a spawn point for it to be enabled for Scav spawns.
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## Setting this too high will cause Scavs to fail to spawn.
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# Setting type: Single
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# Default value: 45
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# Acceptable value range: From 1 to 50
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Distance Limit - Interchange = 45
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## How far PMCs must be from a spawn point for it to be enabled for Scav spawns.
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## Setting this too high will cause Scavs to fail to spawn.
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# Setting type: Single
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# Default value: 40
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# Acceptable value range: From 1 to 50
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Distance Limit - Labs = 40
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## How far PMCs must be from a spawn point for it to be enabled for Scav spawns.
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## Setting this too high will cause Scavs to fail to spawn.
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# Setting type: Single
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# Default value: 45
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# Acceptable value range: From 1 to 50
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Distance Limit - Lighthouse = 45
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## How far PMCs must be from a spawn point for it to be enabled for Scav spawns.
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## Setting this too high will cause Scavs to fail to spawn.
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# Setting type: Single
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# Default value: 45
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# Acceptable value range: From 1 to 50
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Distance Limit - Reserve = 45
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## How far PMCs must be from a spawn point for it to be enabled for Scav spawns.
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## Setting this too high will cause Scavs to fail to spawn.
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# Setting type: Single
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# Default value: 45
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# Acceptable value range: From 1 to 50
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Distance Limit - GroundZero = 45
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## How far PMCs must be from a spawn point for it to be enabled for Scav spawns.
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## Setting this too high will cause Scavs to fail to spawn.
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# Setting type: Single
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# Default value: 45
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# Acceptable value range: From 1 to 50
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Distance Limit - Shoreline = 45
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## How far PMCs must be from a spawn point for it to be enabled for Scav spawns.
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## Setting this too high will cause Scavs to fail to spawn.
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# Setting type: Single
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# Default value: 45
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# Acceptable value range: From 1 to 50
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Distance Limit - Streets = 45
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## How far PMCs must be from a spawn point for it to be enabled for Scav spawns.
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## Setting this too high will cause Scavs to fail to spawn.
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# Setting type: Single
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# Default value: 45
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# Acceptable value range: From 1 to 50
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Distance Limit - Woods = 45
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