Mortars, Mag Check Reload, bNVGs, fake shadows
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After Width: | Height: | Size: 66 KiB |
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After Width: | Height: | Size: 76 KiB |
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After Width: | Height: | Size: 51 KiB |
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After Width: | Height: | Size: 56 KiB |
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After Width: | Height: | Size: 51 KiB |
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After Width: | Height: | Size: 63 KiB |
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After Width: | Height: | Size: 39 KiB |
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After Width: | Height: | Size: 38 KiB |
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After Width: | Height: | Size: 39 KiB |
BIN
BepInEx/plugins/BorkelRNVG/Assets/MaskTextures/mask_anvis.png
Normal file
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After Width: | Height: | Size: 64 KiB |
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After Width: | Height: | Size: 42 KiB |
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After Width: | Height: | Size: 50 KiB |
BIN
BepInEx/plugins/BorkelRNVG/Assets/MaskTextures/mask_pnv.png
Normal file
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After Width: | Height: | Size: 42 KiB |
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BepInEx/plugins/BorkelRNVG/Assets/MaskTextures/mask_thermal.png
Normal file
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After Width: | Height: | Size: 58 KiB |
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@ -0,0 +1,8 @@
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replacement textures for NVG/Thermal overlays
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copy & paste these into:
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Assets/NVG/[nvg of your choice]
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or
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Assets/Thermal/[thermal of your choice]
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be sure to rename to mask.png and replace the original file
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