diff --git a/BepInEx/config/7Bpencil.WeaponCamoAndStickers.cfg b/BepInEx/config/7Bpencil.WeaponCamoAndStickers.cfg new file mode 100644 index 0000000..9e4a26b --- /dev/null +++ b/BepInEx/config/7Bpencil.WeaponCamoAndStickers.cfg @@ -0,0 +1,17 @@ +## Settings file was created by plugin 7Bpencil.WeaponCamoAndStickers v1.1.0 +## Plugin GUID: 7Bpencil.WeaponCamoAndStickers + +[Main] + +# Setting type: KeyboardShortcut +# Default value: G +Camo Editor | Keybinds | Move = G + +# Setting type: KeyboardShortcut +# Default value: R +Camo Editor | Keybinds | Rotate = R + +# Setting type: KeyboardShortcut +# Default value: S +Camo Editor | Keybinds | Scale = S + diff --git a/BepInEx/config/com.borkel.nvgmasks.cfg b/BepInEx/config/com.borkel.nvgmasks.cfg new file mode 100644 index 0000000..9ad1005 --- /dev/null +++ b/BepInEx/config/com.borkel.nvgmasks.cfg @@ -0,0 +1,601 @@ +## Settings file was created by plugin Borkel's Realistic NVGs v2.1.1 +## Plugin GUID: com.borkel.nvgmasks + +[00. Miscellaneous] + +## Sprinting will toggle tactical devices until you stop sprinting, this mitigates the IR lights being visible outside of the NVGs. I recommend enabling this feature. +# Setting type: Boolean +# Default value: false +Sprint toggles tactical devices. DO NOT USE WITH FIKA. = false + +## Enables debug logging. +# Setting type: Boolean +# Default value: false +Enable Debug Logging = false + +[01. Global] + +## Applies size multiplier to all masks +# Setting type: Single +# Default value: 1.07 +# Acceptable value range: From 0 to 2 +1. Mask size multiplier = 1.07 + +## Applies gain multiplier to all NVGs +# Setting type: Single +# Default value: 1 +# Acceptable value range: From 0 to 5 +2. Gain multiplier = 1 + +## Toggles whether night vision affects ambient lighting. +# Setting type: Boolean +# Default value: true +3. Allow ambient change = true + +## Toggles lens distortion for all NVGs. +# Setting type: Boolean +# Default value: true +4. Enable lens distortion = true + +## Toggles near blur for all NVGs. +# Setting type: Boolean +# Default value: true +5. Enable near blur = true + +## Increases intensity of blur. +# Setting type: Single +# Default value: 20 +# Acceptable value range: From 0 to 100 +6. Near blur intensity = 20 + +## Distance at which the blur disappears. +# Setting type: Single +# Default value: 4 +# Acceptable value range: From 0 to 20 +7. Near blur distance = 4 + +## Changes the size of the gauss kernel, affecting quality. +# Setting type: Int32 +# Default value: 4 +# Acceptable value range: From 1 to 4 +8. Near blur quality = 4 + +[02. Gating] + +## Increases the gain by 1 step. There's 5 levels (-2...2), default level is the third level (0). +# Setting type: KeyCode +# Default value: None +# Acceptable values: None, Backspace, Tab, Clear, Return, Pause, Escape, Space, Exclaim, DoubleQuote, Hash, Dollar, Percent, Ampersand, Quote, LeftParen, RightParen, Asterisk, Plus, Comma, Minus, Period, Slash, Alpha0, Alpha1, Alpha2, Alpha3, Alpha4, Alpha5, Alpha6, Alpha7, Alpha8, Alpha9, Colon, Semicolon, Less, Equals, Greater, Question, At, LeftBracket, Backslash, RightBracket, Caret, Underscore, BackQuote, A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z, LeftCurlyBracket, Pipe, RightCurlyBracket, Tilde, Delete, Keypad0, Keypad1, Keypad2, Keypad3, Keypad4, Keypad5, Keypad6, Keypad7, Keypad8, Keypad9, KeypadPeriod, KeypadDivide, KeypadMultiply, KeypadMinus, KeypadPlus, KeypadEnter, KeypadEquals, UpArrow, DownArrow, RightArrow, LeftArrow, Insert, Home, End, PageUp, PageDown, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14, F15, Numlock, CapsLock, ScrollLock, RightShift, LeftShift, RightControl, LeftControl, RightAlt, LeftAlt, RightMeta, RightCommand, RightApple, LeftMeta, LeftCommand, LeftApple, LeftWindows, RightWindows, AltGr, Help, Print, SysReq, Break, Menu, Mouse0, Mouse1, Mouse2, Mouse3, Mouse4, Mouse5, Mouse6, JoystickButton0, JoystickButton1, JoystickButton2, JoystickButton3, JoystickButton4, JoystickButton5, JoystickButton6, JoystickButton7, JoystickButton8, JoystickButton9, JoystickButton10, JoystickButton11, JoystickButton12, JoystickButton13, JoystickButton14, JoystickButton15, JoystickButton16, JoystickButton17, JoystickButton18, JoystickButton19, Joystick1Button0, Joystick1Button1, Joystick1Button2, Joystick1Button3, Joystick1Button4, Joystick1Button5, Joystick1Button6, Joystick1Button7, Joystick1Button8, Joystick1Button9, Joystick1Button10, Joystick1Button11, Joystick1Button12, Joystick1Button13, Joystick1Button14, Joystick1Button15, Joystick1Button16, Joystick1Button17, Joystick1Button18, Joystick1Button19, Joystick2Button0, Joystick2Button1, Joystick2Button2, Joystick2Button3, Joystick2Button4, Joystick2Button5, Joystick2Button6, Joystick2Button7, Joystick2Button8, Joystick2Button9, Joystick2Button10, Joystick2Button11, Joystick2Button12, Joystick2Button13, Joystick2Button14, Joystick2Button15, Joystick2Button16, Joystick2Button17, Joystick2Button18, Joystick2Button19, Joystick3Button0, Joystick3Button1, Joystick3Button2, Joystick3Button3, Joystick3Button4, Joystick3Button5, Joystick3Button6, Joystick3Button7, Joystick3Button8, Joystick3Button9, Joystick3Button10, Joystick3Button11, Joystick3Button12, Joystick3Button13, Joystick3Button14, Joystick3Button15, Joystick3Button16, Joystick3Button17, Joystick3Button18, Joystick3Button19, Joystick4Button0, Joystick4Button1, Joystick4Button2, Joystick4Button3, Joystick4Button4, Joystick4Button5, Joystick4Button6, Joystick4Button7, Joystick4Button8, Joystick4Button9, Joystick4Button10, Joystick4Button11, Joystick4Button12, Joystick4Button13, Joystick4Button14, Joystick4Button15, Joystick4Button16, Joystick4Button17, Joystick4Button18, Joystick4Button19, Joystick5Button0, Joystick5Button1, Joystick5Button2, Joystick5Button3, Joystick5Button4, Joystick5Button5, Joystick5Button6, Joystick5Button7, Joystick5Button8, Joystick5Button9, Joystick5Button10, Joystick5Button11, Joystick5Button12, Joystick5Button13, Joystick5Button14, Joystick5Button15, Joystick5Button16, Joystick5Button17, Joystick5Button18, Joystick5Button19, Joystick6Button0, Joystick6Button1, Joystick6Button2, Joystick6Button3, Joystick6Button4, Joystick6Button5, Joystick6Button6, Joystick6Button7, Joystick6Button8, Joystick6Button9, Joystick6Button10, Joystick6Button11, Joystick6Button12, Joystick6Button13, Joystick6Button14, Joystick6Button15, Joystick6Button16, Joystick6Button17, Joystick6Button18, Joystick6Button19, Joystick7Button0, Joystick7Button1, Joystick7Button2, Joystick7Button3, Joystick7Button4, Joystick7Button5, Joystick7Button6, Joystick7Button7, Joystick7Button8, Joystick7Button9, Joystick7Button10, Joystick7Button11, Joystick7Button12, Joystick7Button13, Joystick7Button14, Joystick7Button15, Joystick7Button16, Joystick7Button17, Joystick7Button18, Joystick7Button19, Joystick8Button0, Joystick8Button1, Joystick8Button2, Joystick8Button3, Joystick8Button4, Joystick8Button5, Joystick8Button6, Joystick8Button7, Joystick8Button8, Joystick8Button9, Joystick8Button10, Joystick8Button11, Joystick8Button12, Joystick8Button13, Joystick8Button14, Joystick8Button15, Joystick8Button16, Joystick8Button17, Joystick8Button18, Joystick8Button19 +1. Manual gating increase = None + +## Decreases the gain by 1 step. There's 5 levels (-2...2), default level is the third level (0). +# Setting type: KeyCode +# Default value: None +# Acceptable values: None, Backspace, Tab, Clear, Return, Pause, Escape, Space, Exclaim, DoubleQuote, Hash, Dollar, Percent, Ampersand, Quote, LeftParen, RightParen, Asterisk, Plus, Comma, Minus, Period, Slash, Alpha0, Alpha1, Alpha2, Alpha3, Alpha4, Alpha5, Alpha6, Alpha7, Alpha8, Alpha9, Colon, Semicolon, Less, Equals, Greater, Question, At, LeftBracket, Backslash, RightBracket, Caret, Underscore, BackQuote, A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z, LeftCurlyBracket, Pipe, RightCurlyBracket, Tilde, Delete, Keypad0, Keypad1, Keypad2, Keypad3, Keypad4, Keypad5, Keypad6, Keypad7, Keypad8, Keypad9, KeypadPeriod, KeypadDivide, KeypadMultiply, KeypadMinus, KeypadPlus, KeypadEnter, KeypadEquals, UpArrow, DownArrow, RightArrow, LeftArrow, Insert, Home, End, PageUp, PageDown, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14, F15, Numlock, CapsLock, ScrollLock, RightShift, LeftShift, RightControl, LeftControl, RightAlt, LeftAlt, RightMeta, RightCommand, RightApple, LeftMeta, LeftCommand, LeftApple, LeftWindows, RightWindows, AltGr, Help, Print, SysReq, Break, Menu, Mouse0, Mouse1, Mouse2, Mouse3, Mouse4, Mouse5, Mouse6, JoystickButton0, JoystickButton1, JoystickButton2, JoystickButton3, JoystickButton4, JoystickButton5, JoystickButton6, JoystickButton7, JoystickButton8, JoystickButton9, JoystickButton10, JoystickButton11, JoystickButton12, JoystickButton13, JoystickButton14, JoystickButton15, JoystickButton16, JoystickButton17, JoystickButton18, JoystickButton19, Joystick1Button0, Joystick1Button1, Joystick1Button2, Joystick1Button3, Joystick1Button4, Joystick1Button5, Joystick1Button6, Joystick1Button7, Joystick1Button8, Joystick1Button9, Joystick1Button10, Joystick1Button11, Joystick1Button12, Joystick1Button13, Joystick1Button14, Joystick1Button15, Joystick1Button16, Joystick1Button17, Joystick1Button18, Joystick1Button19, Joystick2Button0, Joystick2Button1, Joystick2Button2, Joystick2Button3, Joystick2Button4, Joystick2Button5, Joystick2Button6, Joystick2Button7, Joystick2Button8, Joystick2Button9, Joystick2Button10, Joystick2Button11, Joystick2Button12, Joystick2Button13, Joystick2Button14, Joystick2Button15, Joystick2Button16, Joystick2Button17, Joystick2Button18, Joystick2Button19, Joystick3Button0, Joystick3Button1, Joystick3Button2, Joystick3Button3, Joystick3Button4, Joystick3Button5, Joystick3Button6, Joystick3Button7, Joystick3Button8, Joystick3Button9, Joystick3Button10, Joystick3Button11, Joystick3Button12, Joystick3Button13, Joystick3Button14, Joystick3Button15, Joystick3Button16, Joystick3Button17, Joystick3Button18, Joystick3Button19, Joystick4Button0, Joystick4Button1, Joystick4Button2, Joystick4Button3, Joystick4Button4, Joystick4Button5, Joystick4Button6, Joystick4Button7, Joystick4Button8, Joystick4Button9, Joystick4Button10, Joystick4Button11, Joystick4Button12, Joystick4Button13, Joystick4Button14, Joystick4Button15, Joystick4Button16, Joystick4Button17, Joystick4Button18, Joystick4Button19, Joystick5Button0, Joystick5Button1, Joystick5Button2, Joystick5Button3, Joystick5Button4, Joystick5Button5, Joystick5Button6, Joystick5Button7, Joystick5Button8, Joystick5Button9, Joystick5Button10, Joystick5Button11, Joystick5Button12, Joystick5Button13, Joystick5Button14, Joystick5Button15, Joystick5Button16, Joystick5Button17, Joystick5Button18, Joystick5Button19, Joystick6Button0, Joystick6Button1, Joystick6Button2, Joystick6Button3, Joystick6Button4, Joystick6Button5, Joystick6Button6, Joystick6Button7, Joystick6Button8, Joystick6Button9, Joystick6Button10, Joystick6Button11, Joystick6Button12, Joystick6Button13, Joystick6Button14, Joystick6Button15, Joystick6Button16, Joystick6Button17, Joystick6Button18, Joystick6Button19, Joystick7Button0, Joystick7Button1, Joystick7Button2, Joystick7Button3, Joystick7Button4, Joystick7Button5, Joystick7Button6, Joystick7Button7, Joystick7Button8, Joystick7Button9, Joystick7Button10, Joystick7Button11, Joystick7Button12, Joystick7Button13, Joystick7Button14, Joystick7Button15, Joystick7Button16, Joystick7Button17, Joystick7Button18, Joystick7Button19, Joystick8Button0, Joystick8Button1, Joystick8Button2, Joystick8Button3, Joystick8Button4, Joystick8Button5, Joystick8Button6, Joystick8Button7, Joystick8Button8, Joystick8Button9, Joystick8Button10, Joystick8Button11, Joystick8Button12, Joystick8Button13, Joystick8Button14, Joystick8Button15, Joystick8Button16, Joystick8Button17, Joystick8Button18, Joystick8Button19 +2. Manual gating decrease = None + +## Will reset when the game opens. You are supposed to use the gating increase/decrease keys to change the gating level, but you are free to change it manually if you want to make sure you are at a specific gating level. +# Setting type: Int32 +# Default value: 0 +3. Gating level = 0 + +## EXPERIMENTAL! WILL REDUCE FPS! Enables auto-gating (automatic brightness adjustment) for certain night vision devices. Auto-gating WILL NOT work without this enabled. +# Setting type: Boolean +# Default value: false +4. Enable Auto-Gating = false + +## Clamps the minimum brightness multiplier to the night vision device's minimum brightness multiplier. If disabled, night vision can become fully dark during automatic fire. +# Setting type: Boolean +# Default value: true +5. Clamp Minimum Gating Multiplier = true + +## DEV SETTING!!! Enables the debug overlay for auto-gating +# Setting type: Boolean +# Default value: false +6. Enable Auto-Gating Debug Overlay = false + +[03. Illumination] + +## Brightness multiplier for IR flashlights +# Setting type: Single +# Default value: 1.5 +# Acceptable value range: From 0 to 5 +IR flashlight brightness multiplier = 1.5 + +## Range multiplier for IR flashlights +# Setting type: Single +# Default value: 2 +# Acceptable value range: From 0 to 10 +IR flashlight range multiplier = 2 + +## Brightness multiplier for IR lasers +# Setting type: Single +# Default value: 1 +# Acceptable value range: From 0 to 10 +IR laser brightness multiplier = 1 + +## Range multiplier for IR lasers +# Setting type: Single +# Default value: 1 +# Acceptable value range: From 0 to 10 +IR laser range multiplier = 1 + +## Point size multiplier for IR lasers +# Setting type: Single +# Default value: 1 +# Acceptable value range: From 0 to 10 +IR laser point close size multiplier = 1 + +## Point size multiplier for IR lasers +# Setting type: Single +# Default value: 1 +# Acceptable value range: From 0 to 10 +IR laser point far size multiplier = 1 + +[GPNVG-18] + +## Light amplification +# Setting type: Single +# Default value: 2.5 +# Acceptable value range: From 0 to 5 +1. Gain = 2.5 + +## Controls the intensity of the noise overlay. +# Setting type: Single +# Default value: 0.2 +# Acceptable value range: From 0 to 1 +2. Noise Intensity = 0.2 + +## Controls the scale of the noise pattern. +# Setting type: Single +# Default value: 0.1 +# Acceptable value range: From 0.01 to 0.99 +3. Noise Scale = 0.1 + +## Adjusts the size of the NVG mask. +# Setting type: Single +# Default value: 0.96 +# Acceptable value range: From 0.01 to 2 +4. Mask Size = 0.96 + +## Adjusts the red color component of the NVG tint. +# Setting type: Single +# Default value: 152 +# Acceptable value range: From 0 to 255 +5. Red = 152 + +## Adjusts the green color component of the NVG tint. +# Setting type: Single +# Default value: 214 +# Acceptable value range: From 0 to 255 +6. Green = 214 + +## Adjusts the blue color component of the NVG tint. +# Setting type: Single +# Default value: 252 +# Acceptable value range: From 0 to 255 +7. Blue = 252 + +## Enables automatic brightness adjustment for this device. Only used if the global setting is enabled. Off will disable any automatic brightness adjustment. AutoGain will make brightness adjust to ambient light only. AutoGating will also make brightness react to gunshots. +# Setting type: EGatingType +# Default value: AutoGating +# Acceptable values: Off, AutoGain, AutoGating +8. Adjustment Type = AutoGating + +## Changes the rate at which brightness adjusts. +# Setting type: Single +# Default value: 0.3 +9. Adjustment Speed = 0.3 + +## Changes the maximum brightness multiplier for auto-gating. +# Setting type: Single +# Default value: 1 +10. Max Brightness Multiplier = 1 + +## Changes the minimum brightness multiplier for auto-gating. +# Setting type: Single +# Default value: 0.2 +11. Min Brightness Multiplier = 0.2 + +## Changes the minimum brightness level for auto-gating +# Setting type: Single +# Default value: 0 +12. Min Brightness Threshold = 0 + +## Changes the maximum brightness level for auto-gating. +# Setting type: Single +# Default value: 0.15 +13. Max Brightness Threshold = 0.15 + +## Adjusts the amount of distortion around the lens. +# Setting type: Single +# Default value: 0.02 +# Acceptable value range: From 0 to 1 +14. Edge Distortion = 0.02 + +## Adjusts the starting point of the distortion. +# Setting type: Single +# Default value: 0.04 +# Acceptable value range: From 0 to 1 +15. Edge Distortion Start = 0.04 + +[N-15] + +## Light amplification +# Setting type: Single +# Default value: 2.1 +# Acceptable value range: From 0 to 5 +1. Gain = 2.1 + +## Controls the intensity of the noise overlay. +# Setting type: Single +# Default value: 0.25 +# Acceptable value range: From 0 to 1 +2. Noise Intensity = 0.25 + +## Controls the scale of the noise pattern. +# Setting type: Single +# Default value: 0.15 +# Acceptable value range: From 0.01 to 0.99 +3. Noise Scale = 0.15 + +## Adjusts the size of the NVG mask. +# Setting type: Single +# Default value: 1 +# Acceptable value range: From 0.01 to 2 +4. Mask Size = 1 + +## Adjusts the red color component of the NVG tint. +# Setting type: Single +# Default value: 60 +# Acceptable value range: From 0 to 255 +5. Red = 60 + +## Adjusts the green color component of the NVG tint. +# Setting type: Single +# Default value: 235 +# Acceptable value range: From 0 to 255 +6. Green = 235 + +## Adjusts the blue color component of the NVG tint. +# Setting type: Single +# Default value: 100 +# Acceptable value range: From 0 to 255 +7. Blue = 100 + +## Enables automatic brightness adjustment for this device. Only used if the global setting is enabled. Off will disable any automatic brightness adjustment. AutoGain will make brightness adjust to ambient light only. AutoGating will also make brightness react to gunshots. +# Setting type: EGatingType +# Default value: AutoGain +# Acceptable values: Off, AutoGain, AutoGating +8. Adjustment Type = AutoGain + +## Changes the rate at which brightness adjusts. +# Setting type: Single +# Default value: 0.3 +9. Adjustment Speed = 0.3 + +## Changes the maximum brightness multiplier for auto-gating. +# Setting type: Single +# Default value: 1 +10. Max Brightness Multiplier = 1 + +## Changes the minimum brightness multiplier for auto-gating. +# Setting type: Single +# Default value: 0.2 +11. Min Brightness Multiplier = 0.2 + +## Changes the minimum brightness level for auto-gating +# Setting type: Single +# Default value: 0 +12. Min Brightness Threshold = 0 + +## Changes the maximum brightness level for auto-gating. +# Setting type: Single +# Default value: 0.15 +13. Max Brightness Threshold = 0.15 + +## Adjusts the amount of distortion around the lens. +# Setting type: Single +# Default value: 0.1 +# Acceptable value range: From 0 to 1 +14. Edge Distortion = 0.1 + +## Adjusts the starting point of the distortion. +# Setting type: Single +# Default value: 0.2 +# Acceptable value range: From 0 to 1 +15. Edge Distortion Start = 0.2 + +[PNV-10T] + +## Light amplification +# Setting type: Single +# Default value: 1.6 +# Acceptable value range: From 0 to 5 +1. Gain = 1.6 + +## Controls the intensity of the noise overlay. +# Setting type: Single +# Default value: 0.3 +# Acceptable value range: From 0 to 1 +2. Noise Intensity = 0.3 + +## Controls the scale of the noise pattern. +# Setting type: Single +# Default value: 0.2 +# Acceptable value range: From 0.01 to 0.99 +3. Noise Scale = 0.2 + +## Adjusts the size of the NVG mask. +# Setting type: Single +# Default value: 1 +# Acceptable value range: From 0.01 to 2 +4. Mask Size = 1 + +## Adjusts the red color component of the NVG tint. +# Setting type: Single +# Default value: 60 +# Acceptable value range: From 0 to 255 +5. Red = 60 + +## Adjusts the green color component of the NVG tint. +# Setting type: Single +# Default value: 210 +# Acceptable value range: From 0 to 255 +6. Green = 210 + +## Adjusts the blue color component of the NVG tint. +# Setting type: Single +# Default value: 60 +# Acceptable value range: From 0 to 255 +7. Blue = 60 + +## Enables automatic brightness adjustment for this device. Only used if the global setting is enabled. Off will disable any automatic brightness adjustment. AutoGain will make brightness adjust to ambient light only. AutoGating will also make brightness react to gunshots. +# Setting type: EGatingType +# Default value: Off +# Acceptable values: Off, AutoGain, AutoGating +8. Adjustment Type = Off + +## Changes the rate at which brightness adjusts. +# Setting type: Single +# Default value: 0.3 +9. Adjustment Speed = 0.3 + +## Changes the maximum brightness multiplier for auto-gating. +# Setting type: Single +# Default value: 1 +10. Max Brightness Multiplier = 1 + +## Changes the minimum brightness multiplier for auto-gating. +# Setting type: Single +# Default value: 0.2 +11. Min Brightness Multiplier = 0.2 + +## Changes the minimum brightness level for auto-gating +# Setting type: Single +# Default value: 0 +12. Min Brightness Threshold = 0 + +## Changes the maximum brightness level for auto-gating. +# Setting type: Single +# Default value: 0.15 +13. Max Brightness Threshold = 0.15 + +## Adjusts the amount of distortion around the lens. +# Setting type: Single +# Default value: 0.15 +# Acceptable value range: From 0 to 1 +14. Edge Distortion = 0.15 + +## Adjusts the starting point of the distortion. +# Setting type: Single +# Default value: 0.3 +# Acceptable value range: From 0 to 1 +15. Edge Distortion Start = 0.3 + +[PNV-57E] + +## Light amplification +# Setting type: Single +# Default value: 1.2 +# Acceptable value range: From 0 to 5 +1. Gain = 1.2 + +## Controls the intensity of the noise overlay. +# Setting type: Single +# Default value: 0.35 +# Acceptable value range: From 0 to 1 +2. Noise Intensity = 0.35 + +## Controls the scale of the noise pattern. +# Setting type: Single +# Default value: 0.2 +# Acceptable value range: From 0.01 to 0.99 +3. Noise Scale = 0.2 + +## Adjusts the size of the NVG mask. +# Setting type: Single +# Default value: 1 +# Acceptable value range: From 0.01 to 2 +4. Mask Size = 1 + +## Adjusts the red color component of the NVG tint. +# Setting type: Single +# Default value: 80 +# Acceptable value range: From 0 to 255 +5. Red = 80 + +## Adjusts the green color component of the NVG tint. +# Setting type: Single +# Default value: 215 +# Acceptable value range: From 0 to 255 +6. Green = 215 + +## Adjusts the blue color component of the NVG tint. +# Setting type: Single +# Default value: 60 +# Acceptable value range: From 0 to 255 +7. Blue = 60 + +## Enables automatic brightness adjustment for this device. Only used if the global setting is enabled. Off will disable any automatic brightness adjustment. AutoGain will make brightness adjust to ambient light only. AutoGating will also make brightness react to gunshots. +# Setting type: EGatingType +# Default value: Off +# Acceptable values: Off, AutoGain, AutoGating +8. Adjustment Type = Off + +## Changes the rate at which brightness adjusts. +# Setting type: Single +# Default value: 0.3 +9. Adjustment Speed = 0.3 + +## Changes the maximum brightness multiplier for auto-gating. +# Setting type: Single +# Default value: 1 +10. Max Brightness Multiplier = 1 + +## Changes the minimum brightness multiplier for auto-gating. +# Setting type: Single +# Default value: 0.2 +11. Min Brightness Multiplier = 0.2 + +## Changes the minimum brightness level for auto-gating +# Setting type: Single +# Default value: 0 +12. Min Brightness Threshold = 0 + +## Changes the maximum brightness level for auto-gating. +# Setting type: Single +# Default value: 0.15 +13. Max Brightness Threshold = 0.15 + +## Adjusts the amount of distortion around the lens. +# Setting type: Single +# Default value: 0.55 +# Acceptable value range: From 0 to 1 +14. Edge Distortion = 0.55 + +## Adjusts the starting point of the distortion. +# Setting type: Single +# Default value: 0.5 +# Acceptable value range: From 0 to 1 +15. Edge Distortion Start = 0.5 + +[PVS-14] + +## Light amplification +# Setting type: Single +# Default value: 2.4 +# Acceptable value range: From 0 to 5 +1. Gain = 2.4 + +## Controls the intensity of the noise overlay. +# Setting type: Single +# Default value: 0.2 +# Acceptable value range: From 0 to 1 +2. Noise Intensity = 0.2 + +## Controls the scale of the noise pattern. +# Setting type: Single +# Default value: 0.1 +# Acceptable value range: From 0.01 to 0.99 +3. Noise Scale = 0.1 + +## Adjusts the size of the NVG mask. +# Setting type: Single +# Default value: 1 +# Acceptable value range: From 0.01 to 2 +4. Mask Size = 1 + +## Adjusts the red color component of the NVG tint. +# Setting type: Single +# Default value: 95 +# Acceptable value range: From 0 to 255 +5. Red = 95 + +## Adjusts the green color component of the NVG tint. +# Setting type: Single +# Default value: 210 +# Acceptable value range: From 0 to 255 +6. Green = 210 + +## Adjusts the blue color component of the NVG tint. +# Setting type: Single +# Default value: 255 +# Acceptable value range: From 0 to 255 +7. Blue = 255 + +## Enables automatic brightness adjustment for this device. Only used if the global setting is enabled. Off will disable any automatic brightness adjustment. AutoGain will make brightness adjust to ambient light only. AutoGating will also make brightness react to gunshots. +# Setting type: EGatingType +# Default value: AutoGating +# Acceptable values: Off, AutoGain, AutoGating +8. Adjustment Type = AutoGating + +## Changes the rate at which brightness adjusts. +# Setting type: Single +# Default value: 0.3 +9. Adjustment Speed = 0.3 + +## Changes the maximum brightness multiplier for auto-gating. +# Setting type: Single +# Default value: 1 +10. Max Brightness Multiplier = 1 + +## Changes the minimum brightness multiplier for auto-gating. +# Setting type: Single +# Default value: 0.2 +11. Min Brightness Multiplier = 0.2 + +## Changes the minimum brightness level for auto-gating +# Setting type: Single +# Default value: 0 +12. Min Brightness Threshold = 0 + +## Changes the maximum brightness level for auto-gating. +# Setting type: Single +# Default value: 0.15 +13. Max Brightness Threshold = 0.15 + +## Adjusts the amount of distortion around the lens. +# Setting type: Single +# Default value: 0.02 +# Acceptable value range: From 0 to 1 +14. Edge Distortion = 0.02 + +## Adjusts the starting point of the distortion. +# Setting type: Single +# Default value: 0.04 +# Acceptable value range: From 0 to 1 +15. Edge Distortion Start = 0.04 + +[T-7 Thermal] + +## Enables FPS limiter for this device +# Setting type: Boolean +# Default value: true +1. Enable FPS Stuck = true + +## Minimum FPS for this device +# Setting type: Int32 +# Default value: 60 +2. Minimum FPS = 60 + +## Maximum FPS for this device +# Setting type: Int32 +# Default value: 60 +3. Maximum FPS = 60 + +## Sets whether the device's vision should be pixelated +# Setting type: Boolean +# Default value: true +4. Pixelated = true + +## Sets whether the device's vision should be noisy +# Setting type: Boolean +# Default value: false +5. Noisy = false + +## Sets whether the device's vision should have motion blur +# Setting type: Boolean +# Default value: false +6. Motion Blurred = false + diff --git a/BepInEx/config/com.matsix.cloudsix.cfg b/BepInEx/config/com.matsix.cloudsix.cfg new file mode 100644 index 0000000..1b862ab --- /dev/null +++ b/BepInEx/config/com.matsix.cloudsix.cfg @@ -0,0 +1,206 @@ +## Settings file was created by plugin CloudSix v2.0.0 +## Plugin GUID: com.matsix.cloudsix + +[Cloud Horizon] + +## Horizon fade height +# Setting type: Single +# Default value: 0.4 +# Acceptable value range: From 0 to 1 +Horizon Fade = 0.4 + +[Cloud Lighting] + +## Beer-Lambert extinction +# Setting type: Single +# Default value: 10 +# Acceptable value range: From 0.1 to 20 +Extinction = 10 + +## Density scale for light march +# Setting type: Single +# Default value: 0.05 +# Acceptable value range: From 0.01 to 1 +Light March Density = 0.05 + +## Silver lining strength +# Setting type: Single +# Default value: 0.6 +# Acceptable value range: From 0 to 0.99 +Forward Scatter = 0.6 + +## Back-lit scatter +# Setting type: Single +# Default value: 0.3 +# Acceptable value range: From 0 to 0.99 +Back Scatter = 0.3 + +## Forward vs back blend +# Setting type: Single +# Default value: 0.5 +# Acceptable value range: From 0 to 1 +Scatter Blend = 0.5 + +## Dark edge powder effect +# Setting type: Single +# Default value: 0.7 +# Acceptable value range: From 0 to 3 +Powder Effect = 0.7 + +## Fill light in shadows +# Setting type: Single +# Default value: 0.3 +# Acceptable value range: From 0 to 1 +Ambient Strength = 0.3 + +## Fake bounce light +# Setting type: Single +# Default value: 15 +# Acceptable value range: From 0 to 15 +Multi-Scatter = 15 + +[Cloud Shape] + +## Density multiplier for opacity +# Setting type: Single +# Default value: 15 +# Acceptable value range: From 1 to 100 +Density Multiplier = 15 + +## Per-cloud top height variation +# Setting type: Single +# Default value: 0 +# Acceptable value range: From 0 to 5 +Height Variation = 0 + +## Horizontal noise tiling +# Setting type: Single +# Default value: 0.1 +# Acceptable value range: From 0.1 to 5 +Noise Tiling XZ = 0.1 + +## Vertical noise tiling +# Setting type: Single +# Default value: 0.33 +# Acceptable value range: From 0.05 to 2 +Noise Tiling Y = 0.33 + +## 3D detail noise tiling +# Setting type: Single +# Default value: 2.5 +# Acceptable value range: From 1 to 20 +Detail Tiling = 2.5 + +## Detail erosion on cloud tops +# Setting type: Single +# Default value: 0.75 +# Acceptable value range: From 0 to 1 +Detail Erosion Top = 0.75 + +## Worley FBM erosion strength +# Setting type: Single +# Default value: 0 +# Acceptable value range: From 0 to 1 +Worley Erosion = 0 + +## Detail erosion on cloud bases +# Setting type: Single +# Default value: 0.35 +# Acceptable value range: From 0 to 1 +Detail Erosion Bottom = 0.35 + +## Dome mesh scale +# Setting type: Single +# Default value: 50 +# Acceptable value range: From 1 to 1000 +Dome Scale = 50 + +## Dome Y Position +# Setting type: Single +# Default value: -150 +# Acceptable value range: From -1000 to 1000 +Dome Position Y = -150 + +## Curl noise strength for extra detail +# Setting type: Single +# Default value: 0.03 +# Acceptable value range: From 0 to 1 +Curl Strength = 0.03 + +## Curl noise tiling +# Setting type: Single +# Default value: 0.6 +# Acceptable value range: From 0.1 to 5 +Curl Tiling = 0.6 + +[High Clouds] + +## Altitude of high cloud layer +# Setting type: Single +# Default value: 5000 +# Acceptable value range: From 0.5 to 5000 +Height = 5000 + +## High cloud coverage amount +# Setting type: Single +# Default value: 1 +# Acceptable value range: From 0 to 1 +Coverage = 1 + +## High cloud opacity +# Setting type: Single +# Default value: 0.08 +# Acceptable value range: From 0 to 1 +Opacity = 0.08 + +## High cloud noise scale +# Setting type: Single +# Default value: 0.27 +# Acceptable value range: From 0.1 to 5 +Tiling = 0.27 + +## Wispy streak stretch amount (lower = more streaky) +# Setting type: Single +# Default value: 0.15 +# Acceptable value range: From 0.05 to 1 +Stretch = 0.15 + +[Internal] + +## Do not modify +# Setting type: String +# Default value: +ConfigVersion = 2.0.0 + +[Performance] + +## Ray march steps for clouds (higher = better quality, worse performance) +# Setting type: Int32 +# Default value: 64 +# Acceptable value range: From 1 to 64 +Primary Steps = 64 + +## Steps for light marching through clouds +# Setting type: Int32 +# Default value: 16 +# Acceptable value range: From 1 to 16 +Light Steps = 16 + +## Full = best quality, Half = best performance +# Setting type: CloudResolution +# Default value: Half +# Acceptable values: Full, ThreeQuarter, Half +Cloud Resolution = Half + +## Extra primary steps added on top of base (up to 256 total) +# Setting type: Int32 +# Default value: 0 +# Acceptable value range: From 0 to 192 +Bonus Primary Steps = 0 + +## Extra light steps added on top of base (up to 32 total) +# Setting type: Int32 +# Default value: 0 +# Acceptable value range: From 0 to 16 +Bonus Light Steps = 0 + diff --git a/BepInEx/config/com.necoval.mortarstrikes.cfg b/BepInEx/config/com.necoval.mortarstrikes.cfg new file mode 100644 index 0000000..23806ed --- /dev/null +++ b/BepInEx/config/com.necoval.mortarstrikes.cfg @@ -0,0 +1,10 @@ +## Settings file was created by plugin Mortar Strikes v1.0.0 +## Plugin GUID: com.necoval.mortarstrikes + +[Debug] + +## Press to trigger a mortar strike +# Setting type: KeyboardShortcut +# Default value: F9 +Manual Trigger Key = F9 + diff --git a/BepInEx/config/com.ozen.magcheckinterrupt.cfg b/BepInEx/config/com.ozen.magcheckinterrupt.cfg new file mode 100644 index 0000000..0eee147 --- /dev/null +++ b/BepInEx/config/com.ozen.magcheckinterrupt.cfg @@ -0,0 +1,55 @@ +## Settings file was created by plugin MagCheckInterrupt v1.0.1 +## Plugin GUID: com.ozen.magcheckinterrupt + +[] + +## This is displayed when a Fika Client is using the Host's config +# Setting type: Boolean +# Default value: false +FikaHostConfig = false + +[General] + +## How early you can reload during the magazine check animation, in normalized time +# Setting type: Single +# Default value: 0.1 +# Acceptable value range: From 0 to 1 +Reload Window Start = 0.1 + +## How late you can reload during the magazine check animation, in normalized time +# Setting type: Single +# Default value: 0.6 +# Acceptable value range: From 0 to 1 +Reload Window End = 0.6 + +[Slow Animation] + +## Slow down the magazine check animation for a certain time +# Setting type: Boolean +# Default value: true +Enable = true + +## Multiplier for the magazine check animation speed when Slow Animation is enabled +# Setting type: Single +# Default value: 0.25 +# Acceptable value range: From 0.01 to 1 +Slow Percentage = 0.25 + +## When to start slowing down the magazine check animation, in normalized time +# Setting type: Single +# Default value: 0.3 +# Acceptable value range: From 0 to 1 +Start = 0.3 + +## When to restore speed of the magazine check animation, in normalized time +# Setting type: Single +# Default value: 0.4 +# Acceptable value range: From 0 to 1 +End = 0.4 + +## Max delta for the smoothing of the slow animation. A higher value slows/restores the animation faster +# Setting type: Single +# Default value: 2 +# Acceptable value range: From 0.01 to 10 +Smoothing Max Delta = 2 + diff --git a/BepInEx/config/com.s8.sptpatchcrc32.cfg b/BepInEx/config/com.s8.sptpatchcrc32.cfg new file mode 100644 index 0000000..22f3a0d --- /dev/null +++ b/BepInEx/config/com.s8.sptpatchcrc32.cfg @@ -0,0 +1,10 @@ +## Settings file was created by plugin s8 v1.0.0 +## Plugin GUID: com.s8.sptpatchcrc32 + +[Crc32] + +## When true: run original HashToUInt32 and native DLL and log both results for comparison. +# Setting type: Boolean +# Default value: false +DebugCompare = false + diff --git a/BepInEx/config/com.swiftxp.spt.showmethemoney.cfg b/BepInEx/config/com.swiftxp.spt.showmethemoney.cfg new file mode 100644 index 0000000..1335577 --- /dev/null +++ b/BepInEx/config/com.swiftxp.spt.showmethemoney.cfg @@ -0,0 +1,263 @@ +## Settings file was created by plugin Show Me The Money v2.7.0 +## Plugin GUID: com.swiftxp.spt.showmethemoney + +[1. Main settings] + +## Enable or disable the plug-in. +## +## (Default: Enabled) +# Setting type: Boolean +# Default value: true +Enable plug-in = true + +## Enable the trader price(s) in the tool-tip. +## +## (Default: Enabled) +# Setting type: Boolean +# Default value: true +Enable trader price(s) = true + +## Enable the flea price(s) in the tool-tip. +## +## (Default: Enabled) +# Setting type: Boolean +# Default value: true +Enable flea price(s) = true + +## Show the price-per-slot in the tool-tip. The mod continues to calculate in the background using price-per-slot, even if the display is deactivated. +## +## (Default: Enabled) +# Setting type: Boolean +# Default value: true +Show price-per-slot = true + +## Show the total price of all modifications installed in a weapon. +## +## (Default: Enabled) +# Setting type: Boolean +# Default value: true +Show weapon-mods price = true + +## Show the total price of all (removable-)plates installed in an armor. +## +## (Default: Enabled) +# Setting type: Boolean +# Default value: true +Show armor-plates price = true + +## List of traders to be ignored, separated by commas. You can enter either the trader's ID or their name. +## +## Example: Prapor,Skier,Peacekeeper +# Setting type: String +# Default value: +Trader(s) to ignore = + +## Delays the tool-tip for x seconds. +## +## (Plug-In Default: 0, EFT Default: 0.6) +# Setting type: Decimal +# Default value: 0.0 +Tool-Tip delay = 0 + +[2. Currency conversion] + +## Only sales prices in roubles will be considered. Basically no longer displays trades from traders who do not buy in rubles. +## +## (Default: Disabled) +# Setting type: Boolean +# Default value: false +Roubles only = false + +[3. Appearance] + +## Defines the color used to highlight the best trade, trader or flea. +## +## (Default: R 255, G 255, B 255) +# Setting type: Color +# Default value: FFFFFFFF +Best trade color = FFFFFFFF + +## Changes the font size of the price(s). +## +## (Default: Smaller) +# Setting type: TooltipFontSize +# Default value: Smaller +# Acceptable values: VerySmall, Smaller, Normal +Font size = Smaller + +## Renders the price(s) in italics. +## +## (Default: Disabled) +# Setting type: Boolean +# Default value: false +Italics = false + +[4. Color coding] + +## Uses color coding to give an quick and easy indicator how valueable an item is. Always based on price-per-slot, except for ammunition, if you activate the respective feature. Default colors are from WoW. +## +## (Default: Enabled) +# Setting type: Boolean +# Default value: true +Enable color coding (based on price-per-slot) = true + +## Defines the color coding mode. +## +## (Default: Both) +# Setting type: ColorCodingMode +# Default value: Both +# Acceptable values: ItemName, Price, Both +Color coding mode = Both + +## (Default: 900) +# Setting type: Decimal +# Default value: 900 +Poor value (smaller than) = 900 + +## (Default: 12000) +# Setting type: Decimal +# Default value: 12000 +Common value (smaller than) = 12000 + +## (Default: 21000) +# Setting type: Decimal +# Default value: 21000 +Uncommon value (smaller than) = 21000 + +## (Default: 38000) +# Setting type: Decimal +# Default value: 38000 +Rare value (smaller than) = 38000 + +## (Default: 92000) +# Setting type: Decimal +# Default value: 92000 +Epic value (smaller than) - everything above that is considered legendary = 92000 + +## Uses the caliber penetration power value instead of the price value for color coding of ammunition. +## +## (Default: Enabled) +# Setting type: Boolean +# Default value: true +Use penetration power instead of price value for color coding of ammunition = true + +## (Default: 15) +# Setting type: Decimal +# Default value: 15 +Poor penetration value (smaller than) = 15 + +## (Default: 25) +# Setting type: Decimal +# Default value: 25 +Common penetration value (smaller than) = 25 + +## (Default: 34) +# Setting type: Decimal +# Default value: 34 +Uncommon penetration value (smaller than) = 34 + +## (Default: 43) +# Setting type: Decimal +# Default value: 43 +Rare penetration value (smaller than) = 43 + +## (Default: 55) +# Setting type: Decimal +# Default value: 55 +Epic penetration value (smaller than) - everything above that is considered legendary = 55 + +## (Default: R 157, G 157, B 157) +# Setting type: Color +# Default value: 9E9E9EFF +Poor color = 9E9E9EFF + +## (Default: R 255, G 255, B 255) +# Setting type: Color +# Default value: FFFFFFFF +Common color = FFFFFFFF + +## (Default: R 30, G 255, B 0) +# Setting type: Color +# Default value: 1FFF00FF +Uncommon color = 1FFF00FF + +## (Default: R 0, G 112, B 221) +# Setting type: Color +# Default value: 0070DEFF +Rare color = 0070DEFF + +## (Default: R 163, G 53, B 238) +# Setting type: Color +# Default value: A336EDFF +Epic color = A336EDFF + +## (Default: R 255, G 128, B 0) +# Setting type: Color +# Default value: FF8000FF +Legendary color = FF8000FF + +[5. Flea market] + +## Always show the flea price of an item even if the flea market is not yet unlocked or the item is not found-in-raid and the "Can only sell items with 'Found in raid' tag" setting in SPT/SVM is enabled. +## +## (Default: Disabled) +# Setting type: Boolean +# Default value: false +Always show flea price = false + +## Sets the multiplicand by which the average flea market price is multiplied and then displayed in the tooltip. The following calculation is performed: +## +## Average flea market price of the item * Flea price multiplicand +## +## (Default: 1.0) +# Setting type: Decimal +# Default value: 1.0 +Flea price multiplicand = 1.0 + +## Determines whether taxes for the flea market are included in the flea price. +## +## (Default: Disabled) +# Setting type: Boolean +# Default value: false +Include flea tax = false + +## Show the flea tax in the tool-tip. +## +## (Default: Disabled) +# Setting type: Boolean +# Default value: false +Show flea tax = false + +## When toggle mode is activated, the flea tax is only displayed when the specified key or key combination is pressed. +## +## (Default: Disabled) +# Setting type: Boolean +# Default value: false +Toggle-mode for flea tax = false + +## Defines which key or key combination needs to be pressed to display the flea tax. +## +## (Default: LeftAlt) +# Setting type: KeyboardShortcut +# Default value: LeftAlt +Toggle-mode key = LeftAlt + +## Specifies the interval in minutes at which the mod updates flea-market prices. More frequent updates can provide more accurate prices but may also increase server load. +## +## (Default: 5 minutes) +# Setting type: Int32 +# Default value: 5 +Update flea price interval = 5 + +## Specifies whether flea-market prices are updated while in-raid. +## +## (Default: Disabled) +# Setting type: Boolean +# Default value: false +Update flea price during raids = false + +## Pulls the current flea prices from your SPT server instance (can take up to 30 seconds). +# Setting type: String +# Default value: +Update flea prices = + diff --git a/BepInEx/config/com.swiftxp.spt.showmethemoney.quicksell.cfg b/BepInEx/config/com.swiftxp.spt.showmethemoney.quicksell.cfg new file mode 100644 index 0000000..f003244 --- /dev/null +++ b/BepInEx/config/com.swiftxp.spt.showmethemoney.quicksell.cfg @@ -0,0 +1,70 @@ +## Settings file was created by plugin Show Me The Money - Quick Sell v2.3.0 +## Plugin GUID: com.swiftxp.spt.showmethemoney.quicksell + +[1. Main settings] + +## Enable or disable the plug-in. +## +## (Default: Enabled) +# Setting type: Boolean +# Default value: true +Enable plug-in = true + +## Specifies which key or key combination must be pressed in conjunction with the left, middle or right mouse button to quickly sell items. +## +## (Default: Q) +# Setting type: KeyboardShortcut +# Default value: Q +Quick-sell key = Q + +## Enables the quick-sell to trader(s) feature (Left mouse button). +## +## (Default: Enabled) +# Setting type: Boolean +# Default value: true +Enable trader quick-sell = true + +## Enables the quick-sell to flea market feature (Right mouse button). +## +## (Default: Enabled) +# Setting type: Boolean +# Default value: true +Enable flea market quick-sell = true + +## Enables the quick-sell for best trade feature (Middle mouse button). +## +## (Default: Enabled) +# Setting type: Boolean +# Default value: true +Enable best trade quick-sell = true + +[2. Flea market] + +## If there are no more slots available at the flea market, the items will be sold to traders instead. +## +## (Default: Disabled) +# Setting type: Boolean +# Default value: false +Sell to trader(s) if no flea slots left = false + +## Allows you to sell any number of items at the flea market and ignores the limitations normally imposed by Tarkov. +## +## (Default: Disabled) +# Setting type: Boolean +# Default value: false +Allow any number of offers at the flea market = false + +## Prevents items found in the raid from being sold. Selling items found in raid can still be forced using the configured key. +## +## (Default: Disabled) +# Setting type: Boolean +# Default value: false +Do not sell items which are found in raid = false + +## Specifies which key or key combination must be pressed in conjunction with the left, middle or right mouse button to quickly sell items, ignoring the "Found in Raid" status. Can only be used if the option "Do not sell items which are found in raid" is enabled. +## +## (Default: Q + Left alt) +# Setting type: KeyboardShortcut +# Default value: Q + LeftAlt +Force sell found in raid items key = Q + LeftAlt + diff --git a/BepInEx/config/com.virtual.vcql.cfg b/BepInEx/config/com.virtual.vcql.cfg new file mode 100644 index 0000000..3f6947c --- /dev/null +++ b/BepInEx/config/com.virtual.vcql.cfg @@ -0,0 +1,106 @@ +## Settings file was created by plugin VCQL-Zones v2.0.4 +## Plugin GUID: com.virtual.vcql + +[1. Create Zone] + +## The name for the new zone +# Setting type: String +# Default value: +Zone ID = + +## Select the type of zone +# Setting type: String +# Default value: +# Acceptable values: placeitem, visit, flarezone, botkillzone +Zone Type = placeitem + +## Select the flare zone type +# Setting type: String +# Default value: +# Acceptable values: , Light, Airdrop, ExitActivate, Quest, AIFollowEvent +(Optional) Flare Type = + +## Adds a new zone with the zone ID +# Setting type: String +# Default value: New Zone +Add Zone = New Zone + +[2. Select Zone] + +## The ID for the currently selected Zone. +# Setting type: String +# Default value: +Navigate Zones = + +[3.1. Adjustment Settings] + +## Sets the value used to adjust the position, scale and rotation of zones. +# Setting type: Single +# Default value: 0.25 +Zone Adjustment Value = 0.25 + +[3.2. Change Position] + +## Change the position of the current zone +# Setting type: Single +# Default value: 0 +Change Position X = 0 + +## Change the position of the current zone +# Setting type: Single +# Default value: 0 +Change Position Y = 0 + +## Change the position of the current zone +# Setting type: Single +# Default value: 0 +Change Position Z = 0 + +[3.3. Change Scale] + +## Change the scale of the current zone +# Setting type: Single +# Default value: 0 +Change Scale X = 0 + +## Change the scale of the current zone +# Setting type: Single +# Default value: 0 +Change Scale Y = 0 + +## Change the scale of the current zone +# Setting type: Single +# Default value: 0 +Change Scale Z = 0 + +[3.4. Change Rotation] + +## Change the rotation of the current zone +# Setting type: Single +# Default value: 0 +Change Rotation X = 0 + +## Change the rotation of the current zone +# Setting type: Single +# Default value: 0 +Change Rotation Y = 0 + +## Change the rotation of the current zone +# Setting type: Single +# Default value: 0 +Change Rotation Z = 0 + +[4. Output] + +## Outputs all zones to the root SPT directory. +# Setting type: String +# Default value: +Output Zones = + +[5. View Zones] + +## Adds any currently loaded custom zones to the editor. +# Setting type: Boolean +# Default value: false +Add Existing Zones = false +